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スーパースターソルジャー
©1990 Hudson Soft
©Inter State Kaneco
Vol.30
Release : 1990-07-06 (¥6500)
HuCard (4 Mbits) HE-1097
Shooter / Vertical
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Released in America as SUPER STAR SOLDIER
( TGX040052 )
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Super Star Soldier is a vertical shooter by Hudson Soft and
is the sequel of Star Soldier originally released for the
Famicom in 1986 (read the info section). The player
controls the Neo-Caesar space fighter and must
battle endless waves of enemy ships through eight hostile and
harsh stages. Each level throws a steady flow of enemy
fighters and deadly bullets at the player and, like
any adrenaline-pumping shooter, Super Star Soldier
comes packed with spectacular power-ups. Small ships release color-coded
pods when destroyed and each one of them upgrade the
Neo-Caesar differently. Red pods
activate a multi-way Vulcan gun, Blue unleash laser
rings, Yellow a flame-thrower and Green
lightning bolts. Each weapon can be upgraded a few times and
release a powerful mega-bomb when they finally reach their
maximum charge. Secondary weapons are also available
and come in the shape of homing missiles or
rotating shields. Interestingly the weapon level
is also used as a life bar - when hit, the Neo-Caesar
loses a weapon level but only blows up for good when all
its weaponry is at the lowest power state.
Super Star Soldier follows the
Star Soldier tradition and includes a two and five
minutes time-attack Caravan modes. This option is related to the
yearly Caravan tournament held in Japan by
Hudson Soft (see the info section).
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Teaser Text from the American version:
Move fast and blast ! It's a nonstop explosion of fire power and you're
streaking through space, right in the middle of it ! The Brains Cult you once
defeated is back, badder than ever. But your finger's in the trigger of an
incredible new techno-attack ! Scorch the Scorpion with a nuclear sting. Fire
your head-seeking sidewinders. Then power-up to launch your doomsday
Super Bomb ! Blow those Brains out and save the galaxy. Then challenge
your friends with a special competition time more to prove who the Super
Star really is !
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Game Staff (Copied from the end credits) :
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Game Designer
Tadayuki Kawada
Programmer
Yamasan
Sugisan
Designer
Yokochin
Mars Saeki
Promoter
Mr. Aoyama
Producer
Mitsuhiro Kadowaki
Patient Producer
Raoh Shimada
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Technical Advisor
Mr. Ueyama
Planning Advisor
Mr. Fujiwara
Music Composer
Dr. Nakahashi
Mr. Hoshi
Sound
Mr. Sasagawa
Mr. Hoshi
Lu. Iwabuchi
Mr. Takimoto
Mr. Takahashi
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Special Thanks
Mr. Oyama
Mr. Utoh
Mr. Matsuo
Mr. Tamito
Denden
Mr. Motouchi
Mr. Harako
Mr. Ogura
Mr. Fujiti
Mr. Ohta
Z. Onji
Mr. Yasuda
Miss Akiko
Ewa
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Hyper Kumasan Team
Footlose Kawada
Jiroh. Kurubushi
Faw
Wakagimi
Yokoyama Koumuten
Soul Best Japan
Super Special Thanks
Hideo Takada
Hidetoshi Endoh
And You...
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O M A K E
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Click on picture to enlarge |
S E C R E T S
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Debug Menu :
Reset the game and press Start to
go to the title screen. There, press Left, II,
Up, II, Right, II, Down,
II, Left, I, Up, I,
Right, I, Down, I,
I+II eight times and I+Select eight times.
You should now be able to access a special debug menu.
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LK
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Add your Pov here !
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P O V s
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Super Star Soldier is a fantastic shooter still to this day.
I find it a bit difficult though, especially because of
the old 8 bit formula 'die and start all over again'.
Actually, things are a bit confusing there as the game
sometimes gives you a chance to continue and other
times sends you back to the beginning of the stage - I
never really managed to figure out what that is...
Anyway, the pace of Super Star Soldier is
incredibly intense and the relentless soundtrack just
adds to the game's amazing feel. If you're a fan of
Compile's shooters (Aleste, Zanac etc..) then
you'll feel right at home - the game throws
swarms of enemies at you but is never
greedy on power-ups ! All in all, Super Star Soldier
still holds up fairly well and is -to my taste- one
of the best Star Soldier game in the
series. A memorable shooter.
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