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ロック オン
©Big Club
Release : 1989-08-25 (¥6700)
HuCard (4 Mbits) BG1004
Shooter / Horizontal
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Rock On is a side scrolling shooter by Big Club.
The player takes control of a "Buster" who embarks on
a long journey of fortune and his ultimate mission is to find the legendary
FISA (mysterious fortune hidden by ancient people).
Well, that's what the game's confusing introduction sequence
states. Furthermore, it seems that the whole world is watching
him on their television set and looking for his ultimate success.
Players control a yellow space ship that starts with fairly
low resources and a weak laser gun. However, defeated enemies
drop all kind of secondary weapons, such as two ways,
three ways, eight ways, flames, snake lasers, bombs, shields and other
fairly exotic weapons. Other items can also be collected, such as
speed boosts or warp orbs (which send the ship to
new areas or the beginning of a given stage). The player
can carry up to three secondary weapons and can switch from
one to the other by pressing Run. Losing a life
however penalizes the player's good intentions and obliterates all
his secondary weapons.
Rock On consists of four large areas (called 'Acts')
and is single player only.
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Teaser text from the game's introduction sequence:
Dealy beloved. Other time,
other space, people live a damn
boring routine life, although
the world is so peaceful.
Off course, some of them
thinks they gotto get out of
the life, and dreaming about
getting a big fortune. To
realize that dream, there's
only one way left in that
world, needless to say, its,
some how, to find out the
mysterious fortune, hidden by
the ancient people.
"Busters", it's the name who
we call the fortune hunters.
Now they're about to start
a historic journey, that no one
could come back alive from.
That is to get the "FISA"'s,
called legend by people....
But, except the one person,
no one in the world can make
it real who has got to be
billionet and radical, physically
and mentally.....
Yes, you are the one!
Now the whole world is watching
you and looking for your
success.
NOW LET'S GO FOR IT !!!
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Game Staff (Copied from the end credits) :
Main Programmer
Masayuki "Speedy" Suda
Programmer
Toru "Nero" Takami
Programmer
Nobuaki "Silence" Takahashi
Designer
Yasuhiro "Muscle" Kanoh
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Designer
Osamu "Trouble" Kunimasa
Musician
Takane "Retire" Ohkubo
Mapper
Osamu "Shitappa" Ara
Special Thanks
Mr. Sonoda
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M. Suda Personally Special Thanks to
T.Ogura
H. Kuwabara
and
Bob James
O. Kunimasa Personally Special Thanks to
M. Hashimoto
R. Miyazawa
Thank You
For Playing
This Game
See You Again
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O M A K E
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Click on picture to enlarge |
S E C R E T S
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Level Select:
At the title screen, press Run, Left, Down,
Right, Up, I, II and Run. This
should activate the level select mode where you can start from
any of the game's four areas (picture on the right).
Alternate Good Ending:
It looks like there is a good ending that can be unlocked in the game. To do so, you
need to collect a lot of money, an insane amount of money. Apparently,
you have to collect four hidden jewels in the third cave area. Once done,
you also have to collect a special crown in the forth area. Then proceed
to the end of the game and you should see the "good ending"...
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LK
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Add your Pov here !
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P O V s
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Rock On is a really odd ball and it is often considered as
the worst shooter ever released for the PC Engine system.
And, I must say, this statement is fair and accurate.
At first, the Yellow Submarine-looking ship you control is incredibly sluggish and enemies seem to appear at
random. Then you start collecting your first speed-boost and
things start to feel better. This feeling doesn't last long though... there is no limit in the ship's
maximum speed and power-ups soon fill up the whole screen. Collect too many speed-boosts
and the ship quickly becomes impossible to control (and believe me,
avoiding them is virtually impossible!).
The ship's hit-box is also atrocious and later levels have you
flying through narrow caves and are utterly frustrating!
Some levels also just loop and feature some odd conditions in order to complete them,
like collecting specific weapons whereas others introduce warps that you have to use in order
to find an allusive way out.
I have also always wondered,
isn't this game supposed to be called Lock On? Oh well,
the fun and awkward Engrish introduction text the game
greets you with does explain a lot...
All in all, although I do acknowledge Rock On's good intentions (and there are nice ideas here and there),
the final product feels unfinished and is a real mess. In my opinion,
just avoid this game entirely.
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