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| サーカスライド Unipost, 1991
 Release : 1991-04-06 (¥5400)
 Hucard (2 Mbits) JP91001
 Action / Puzzle game
 
 | Circus Lido is a quirky puzzle/action game by Uni Post Company 
and Planning System. Like most action/puzzle games, the 
goal of Circus Lido is both deceptively simple and dauntingly complex. 
The star of the show is a green and cute chameleon-like creature called 
"Leon" who must progress through devilish levels, killing all the 
crawling (or flying) insects that populate them in order to reach the exit. 
The levels are not timed though, and the core gameplay has an unique and 
challenging twist - although the Chameleon can shoot his tongue to 
capture enemies, he can't actually eat them... instead, he must carry the 
captured foes in his mouth and spit them out into carnivorous plants 
scattered around each level. This particular technique has also many other 
useful applications, and the chameleon can spit an enemy at another in
 order to stun them, or use a stunned bug as a temporary platform... 
Additionally, the green lizard comes with another serious limitation - he 
can't jump. So the only way for Leon to reach higher grounds is to 
use his retractable tail and to shoot it upwards in an attempt to wrap it 
around special logs/legdes. Once all the enemies are defeated, the exit 
door unlocks and the chameleon can proceed to the next stage. Circus Lido 
consists of forty levels and a password system allows the player to save 
his progress. 
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|  Circus Lido is notoriously known among classic game enthusiasts, 
not for its (average at most) qualities as a puzzle game, but for the unusual 
circumstances of its release. Although the game was (quietly) advertised in 
several Japanese video game magazines at the time and officially released on 
April 6 1991, it was nowhere to be found in stores and went completely 
unnoticed. Because of this, Circus Lido was considered as one of 
the rarest PC Engine HuCard in the late 1990s, and the few rare 
copies that surfaced on the collectors' market snapped up for thousands 
of dollars (some even argued that the game was never commercially released).
 However, in 2000, this situation was about to change dramatically. For 
what seemed like obscure reasons, an increasing number of Circus Lido 
began to appear and the game's inflated 
value started to melt away... And the truth, being finally revealed in 2001, 
is one of the most memorable moment (and most painful for some) of 
PC Engine collecting history. Although Circus Lido was virtually 
impossible to find in the wild, several Japanese forums started to leak out
that the game was available for its original retail price (¥5400) on Amazon  Japan! To fully understand and explain this unexpected twist, we have to go 
back to 1991 - in reality, Circus Lido did see a commercial release, 
yes, but not in toy/game stores, but in libraries. It is not really clear as 
to why Uni Post company decided to only release this game in libraries, 
but this certainly explains why it went completely unnoticed and was nowhere 
to be found... until 2000, when someone discovered that Amazon Japan still had a 
large stock available at the original retail price. Circus Lido shows how 
incredibly volatile the collectibles market can be, and how speculation can cause 
the mighty to fall (and yet I feel for those who paid thousands of dollars for the 
once-rare and elusive Circus Lido). 
 Interestingly, a special medal/key chain was made to commemorate the release of 
Circus Lido (picture on the right). 500 were made and given away 
to the first players (as long as they ordered it) who cleared the forty levels (see the Omake section for
more information). It is however hard to tell how many were actually
given away, considering how badly the game sold...
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| Circus Lido comes with a outer cardboard box (similar to the ones which
came with SuperGrafx games). Each copy also includes a
numbered user's card which gives additional information 
about the game: A "CIRCUS LIDO" Card is a UNIPOST PC Engine game card. Can you
help the chameleon's "Leon" to escape. There are 40 mazes.
The enemy is formidable. keep trying until the day you help him escape.
 
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| O
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| S E
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 |  | Level Passwords: 
 
| Level 01 - AAAA Level 02 - DRMH
 Level 03 - NEOT
 Level 04 - ESCR
 Level 05 - EETE
 Level 06 - HRSY
 Level 07 - TSOA
 Level 08 - STPL
 Level 09 - RHIP
 Level 10 - EGND
 
 | Level 11 - HIUO Level 12 - TRTO
 Level 13 - OLHG
 Level 14 - ELGY
 Level 15 - HAIR
 Level 16 - TMLE
 Level 17 - DEYV
 Level 18 - NTPA
 Level 19 - ASOE
 Level 20 - AYCR
 
 | Level 21 - SSGA Level 22 - UGNU
 Level 23 - GNIO
 Level 24 - IIYY
 Level 25 - ANA!
 Level 26 - SNLS
 Level 27 - AAPN
 Level 28 - MLRO
 Level 29 - IPUI
 Level 30 - JDOT
 
 | Level 31 - AEYA Level 32 - TTRL
 Level 33 - FIOU
 Level 34 - FMFT
 Level 35 - AIUA
 Level 36 - TLOR
 Level 37 - SYYG
 Level 38 - DNDK
 Level 39 - EANO
 Level 40 - VPAC
 Boss - ZYMA
 
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| P O
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 |  | Circus Lido is such a strange game... at least the developers
 tried to keep the player's interest piqued - there is no time limit, 
no lives and a password system allows you to save your progress after 
every level. I say it's a nice touch. However, the puzzles are brutally 
hard and five levels in, you realize that it's going to be a long and 
difficult road. Circus Lido is a tricky game with fiendishly-designed 
levels, and I must warn you right here - the game is more oriented 
towards puzzle solving than platform action, so don't go in expecting 
another Bubble Bobble (levels are designed in a way that require 
a lot of thought and reflection). All in all, Circus Lido is not
 as bad as some people say - the graphics are correct, the controls 
are generally ok (they are slightly clunky though, and Leon 
often doesn't aim and shoot where you want him to) and the game 
definitively has some intense "scratch your head" moments. Overall, 
Circus Lido drops squarely into average territory. 
 
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