DEEP DUNGEON - MADŌ SENKI
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ディープダンジョン 魔洞戦紀
©1986 Humming Bird Soft (TM)
Release: 1986-12-19 (¥3400)
DiskCard SQF-DPD
Role Playing game

Madō Senki - Deep Dungeon is a role Playing Game by HummingBird Soft. Humanity and forces of evil have been fighting for centuries. One day, a courageous and strong swordsman went to confront, alone, this evil spirit. The devil, nearly defeated, had to run away and hide underground with his army. Time passed, and most people simply forgot about their existence. Then one day, they slowly came out of their hideout and kidnapped the king's daughter. A swordsman is sent by the king to rescue the princess, armed with the legendary sword and shield that defeated evil once.. yet, he hasn't returned. And you are one of the young adventurers who are now going on the journey to the depths of hell and rescue the king's daughter. Madō Senki is a role playing game featuring a simple first person-view through the hero's eyes. He can equip a sword, a shield and a bracelet. Shops are located near the Dungeon entrance and new weapons, shields and items can be purchased there.
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Madō Senki - Deep Dungeon is the first of a long series of games by DOG ( Square's Famicom Disk developement group ). A sequel, called Deep Dungeon II : Yuushi No Monsho was also released for the Famicom Disk system. Two more titles followed, all for the Japanese Famicom System, and all on cartidge : Deep Dungeon III Yuushi heno Tabi(1987), Deep Dungeon IV Kuro no Youjutsush(1990). It is also interesting to notice that this game, like most of DOG's titles for the Famicom Disk System, Madō Senki - Deep Dungeon comes with a large box and game instructions ( see Todibase Daisakusen for an example ).

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Madō Senki Deep Dungeon is an interesting title. Walls are a bit empty - just plain color and no much detail. Nonetheless different locations can be visited later in the game. Enemies are very well drawn, well, they are at least adequate by Famicom Disk System standards. We have to keep in mind that the game is an early production and is overall very simple. It certainly lacks variations in the amount of weapons and items, the fighting system lacks depth and looks very aged. To my taste, it fails to truly stand apart from other dungeon crawlers of the time.




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