ARGUS NO SENSHI - HACHAMECHA DAISHINGEKI
( Rygar )
Game Cover
Game
アルゴスの戦士 はちゃめちゃ大進撃
1987 ©Tecmo Ltd.
Release: 1987-04-17 (¥4980)
Cartdridge TCF-AH
Action/Adventure game

American Version
country
Released in America as
RYGAR
( NES-RY-USA )

European Version
European Version
country
Released in Europe as
RYGAR
( NES-RY-XXX )
Argus no Senshi (aka Rygar in the west) is an action/adventure game based on the arcade game originally released by Tecmo in 1986. The evil king Raigā (aka 'Ligar') and his army of fierce beasts have attacked and invaded the kingdom of Arigōru (aka 'Argool'). The people's only hope is to summon a legendary warrior from the past who is now destined to destroy the impending evil, to find the five Indora fighting gods and to restore peace to the land. He is equipped with his signature Diskarmor, a large spiked disk attached to the end of a chain that can both damage enemies and collect items from afar. Enemies drop two kind of items when killed - life potions and star stones. The stones are at the core of the gameplay and increase the warrior's spiritual points (or 'mind strength') - they serve as experience and as an opportunity to enhance some of his abilities. A status sub-screen can be accessed at anytime during the game by pressing the start button. There, spiritual points can be used to activate three kind of spells - The Power Up spell (3 SPs) increases the reach and speed of the Diskarmor, the Attack Spell (5 SPs) activates a special power that allows the warrior to inflict damage to all enemies on screen and the Recovery Spell (7 SPs) refills his life-bar. Argus no Senshi also incorporates role playing elements and our hero gets gradually stronger as he fights more enemies. Interestingly, the game also switches to a top-down view when the warrior enters the vast valley of Garloz, and special doors and temples lead to side-scrolling levels and to the game's fearsome bosses. Finally, special items are hidden throughout the expansive game world such as the Grappling Hook (that allows Rygar to gain access to previously unreachable platforms) or the Crossbow (can shoot ropes across chasms). Finally, although Argus no Senshi has no save or password features, it has infinite continues and revives the player at the nearest checkpoint upon death.
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The Famicom version of Argus no Senshi shares little in common with the original arcade game. Although it borrows some elements such as enemies, environments and the signature Diskarmor, most of the game features exclusive content for Nintendo's 8 bit console. Tecmo also decided to steer the game towards a non-linear and open ended action/adventure style gameplay. Games such as Metroid (along with Akumajo Dracula II) paved the way for this popular style of gameplay - a side scrolling platformer that the player was free to explore and revisit at will.

Argus no Senshi/Rygar arcade game The arcade game Argus no Senshi (aka Rygar in the west) was originally released in 1986 (picture on the right). However, unlike the Famicom version tested here, this first game is a straightforward side-scrolling action game where Rygar fights legions of monsters with his lethal Diskarmor. The game was then ported to countless home systems at the time such as the Sharp X68000 (1986), Famicom (1987), Commodore C64 (1987), Sinclair ZX Spectrum (1987), Amstrad CPC (1987), Master System (Japan only and released as Argus no Jūjiken in 1988), Atari Lynx (1990) and was part of the Tecmo Classic Arcade released for the XBox in 2005. Players will have to wait 2002 to see a sequel to the original arcade game - the full 3D Argus no Senshi (aka Rygar The Legendary Adventure) was released for the Playstation 2 in 2002. The last (so far) Rygar game was Argus no Senshi: Muscle Impact (aka Rygar: The Battle of Argus) released for the Nintendo Wii in 2008.

It is interesting to notice that the original Japanese title for the game is Argus no Senshi which can be translated as "The Argus Warrior". Maybe I'm looking too much into this, but in the Japanese manual, the bad guy is called ライガー(Raigā, which was translated as "Ligar" in the American version). So, it seems that the name Rygar is in reality the name of the evil baddy in the game, and not the name of the warrior controlled by the player who is always referenced as Senshi (warrior) in the Japanese manual. Sounds like yet another name that got 'lost in translation'.

Teaser text copied from the American version:
You and Rygar, the legendary warrior of Argool, must defeat the evil king and his army of dangerous beasts. With powers and weapons from the Indora war gods, you go into battle with Rygar. It's up to you! The enemies are strong, the terrain treacherous, and the challenges difficult. The sun is setting and Rygar is depending on you. Rygar's exploits were once confined to arcades, but now he is battling the forces of evil everywhere. Join forces with Rygar!


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Japanese Guidebook
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Japanese Phonecard


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Documentation
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I must say, Argus no Senshi looks beautiful and features picturesque landscapes, cool enemies and the levels are incredibly varied - each new area takes you to another unique location, from desolate mountains to thick forests and deep underground tunnels. The soundtrack is also really good and further enhance the sense of immersion. Unfortunately, the game is undermined at various turns by technical shortcomings. The gameplay has its share of annoying glitches - the warrior sometimes get stuck while climbing down a rope, the grappling hook (in some situations) prevents you to crouch-attack and the pulley is a nightmare to use in the overhead world. When you die (and believe me, you do that a lot) you have to start from the beginning of the level with only three lives (a full life bar would have been great). Also, it's a bit annoying that you can't save your progress - you lose everything when you power the console off ! All in all, I have mixed feelings about Argus no Senshi, there are times when I really have fun with it, looking at the beautiful landscapes and unique bestiary, but then I hit one of its annoying drawbacks that frustrates me to no end. I still recommend it and I think the reward (if you are patient enough) is worth the effort.




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