VALIS III
THE FANTASM SOLDIER
game Cover
game CDRom
ヴァリスIII
©1990 Sin-Nihon Laser Soft
©Telenet Japan
Release : 1990-9-7 (¥6780)
CDRom² NTJCD00009
Action / Platform game

American Version
country
Released in America as
VALIS III
( TGXCD1024 )
Valis III is a side scrolling platform game by Telenet and was released a year after Valis II. The player takes once again control of the blue haired Yūko Asao, a young Japanese schoolgirl who can transform into a Fantasm soldier, thanks to the incredible powers of her magical sword Valis. Her duty is to protect the world from evil spirits hidden within other parallel dimensions. Their king, Lord Glames (aka Ramses), has just risen from the spirit kingdom and has killed two of the six world guardians. Yūko must stop him before he gains full control over Dream Land and the rest of the world. The story begins on Earth - a mysterious young Elfeen tries to steal Yūko's precious Valis sword in a vain hope to prevent, she says, the coming apocalypse. She is however followed by horrid demons and gets promptly captured as she reaches Yuko's house. The Fantasm soldier, still in her pajamas, rushes to the rescue and grabs the almighty Valis Sword. The sword is her main weapon, she can slash enemies with it or fire blasts of pure energy to hit foes beyond Valis's short range. She can also pick up power-ups and magic powers scattered throughout the game such as fire knives, freeze and bombs. More characters soon join the fray, the Elfeen Cham (aka Char) equipped with a Whip, and Valna (aka Vernal, Yūko's twin sister) armed with a magic scepter. The player can switch characters at anytime throughout the game (except during boss encounters) and health/magic levels are shared between them. Valis III is vast and our heroine will face countless challenges in this seemingly endless adventure.
Related
Valis (Fc) Valis2 (Pce-CDRom²) Valis4 (Pce-CDRom²) SuperValis (Sfc)
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Valis III was also released for the Sega Megadrive (and American Genesis) in 1991 but lacks most of the animated cutscenes (and voice acting) found in the PC Engine version. The game is also shorter and some levels are partially truncated. For instance, in the PC Engine version, players go cross a series of cliffs, a large waterfall and a mini boss before reaching the boatman. This part is completely missing from the Megadrive version. The same applies to a large water area right before the Bell of Justice, and there are even more level differences later in the game - some bosses have different attack patterns and some look completely different such as the sorcerer at the top of the tower where Valna is kept prisoner.

See Valis2 (Pce-CDRom²) for more information about the Valis series.

Teaser text from the american version:
Once again, you must unleash the fury of the legendary Valis sword! Ramses, fiendish lord of the Spirit World, has begun his invasion. As Yuko, you must battle the bloodthirsty forces that would annihilate your people. But this time, you are not alone! You can transform yourself into fierce allies with their own devastating weapons. Become Char to slash the deadly archer with your bladed whip! As Vernal, hurl your Death Cube at the vicious scorpion. Attack with the magic of fire, ice , and thunder. Then risk death in a duel with Ramses himself, as you uncover his secret plot to possess Valis and rule the universe!

Teaser text from the american game manual:
It has been long since Yuko raised the mighty sword Valis in a heroic struggle to restore peace to her homeland. Now a new and more terrible threat has arisen! Ramses, evil lord of the Spirit World, has invaded the ancient Dream World of Vecanti. He has vowed the destruction of all who live there and on earth, to capture those worlds for his own domain. Once again, Yuko must unleash the fury of Valis in mortal combat to save her people. But this time, she won't be alone! Vernal, Yuko's twin and Princess of Vecanti, joins the battle. Char, who's father was murdered by Ramses, fights to exact her revenge. But, will even they be enough to overcome the heinous forces of Ramses and foil his secret plot to capture Valis and rule the universe ? Their fate is in your hands!

Game Staff (Copied from the American version's end credits) :

< Visual Staff >

Author
Y. Ohayashi

Scenario
B. Matui

Continuity
O. Nabesima

Character
V. Endou
Boban.Grand

Picture
Tosiman
V. Endou
Y. Satoh
R. Kawabata
A. Yamazaki
K. Kobayashi

Picture
M. Arai
J. Asou
Program
Junpeh
Pochi

Assist
S. Urakami


< Game Staff >

Game Design
Y. Ohayashi

Design Assist
H. Nisida

Character
M.I.Terao
Borban.Grand
A. Yamazaki

Picture
A. Yamazaki
Manma
Chinpui
Program
M. Hanari

Composers
H. Inoue
J. Hasabe
S. Murakami

Efect & Recording
M. Yuasa
S. Murakami


< Marketing >

T. Kinosita
S. Nisida
Y. Higasiura
A. Hirano
S. Nakagawa
M. Aoyama
T. Simizu
Thanks to:
Business Sup
Taback

Manual Writer
S. Kimura
Y. Tokumori
IKE2

Thanks to:
NEC HE
Hudson
K. Fukusima

Producer
M. hanari

Director
M. Nakamura

Presented by
Telenet Japan Co., Ltd.

©Telenet Japan


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VHS Tape
Japanese VHS Tape
Japanese Soundtrack
Japanese Soundtrack


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Turbografx 16 version
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It's really hard to grade Valis III. There are so many great things about it, and so many terrible things. The introduction sequence and all the full-screen cutscenes/cinematics are incredible. All the in-game graphics, despite not being outstanding, are memorable and really well designed. You'll visit finely crafted and unusual worlds while brawling through a cast of memorable enemies and stages. But there is a caveat. Valis III is painfully frustrating and the difficulty is often unbalanced. This game will leave you pulling your hair out of your head, like trying to jump onto the same damn platform for the 78th time and failing by one pixel! Valis III is like that, tons of fun moments and tons of irritating ones. At the end, you either love it or leave it, but I personally think it is one of the best (if not the best) Valis game out there, with an incredibly rich storyline and an immersive universe to delve into. Finally, my only problem with the American version is the attrocious voice acting and the appalling cover art (see the omake section). What were they thinking ?




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