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(c)1991 DATAWEST INC.
Release: 1991-6-7 (¥6800)
CDRom² DWCD1001
Shooter / Horizontal
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Rayxanber 2 is an intense horizontal shooter by Data West.
Right from the first stage, the player is put straight into action
with a really fast and desorienting scrolling throught large metallic
structures somewhere in orbit around Earth. Wave of enemy ships and
flying bullets soon cover the screen and menace the ship. As expected, the weapon system
can be upgraded by picking-up colored rotating icons - but watch out ! weapons
actually freeze and fire in the direction they are collected.
Those upgrades vary from explosive gun (Red), green flame laser (Green)
and multi-way fire (Blue). Those weapons can also be charged up by holding
the fire button and trigger a more powerful, yet weak, attack. Another originality of the game is
to offer a powerful side-thrust - press the other action button to
send the ship fly at super-high-speed in one direction. This sort of
escape maneuver is rather handy to
avoid enemy bullets or ships, but can be fatal if you happen to
throw the ship against a wall by mistake...
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It is little known (or at least in the west), but the first Rayxanber
was released on CDROM in 1990 for the FM Towns
japanese computer. This game is, as you would have guessed, very hard to
find. However, if you spend time and patience, it is possible to dig out and play
the emulated version.
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Game Staff (Copied from the end credits) :
Produce
Team 50
Game Design
Kazuhide Nakamura
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Main Program
Fumio Minami
Tool Program
Yoshiyuki Washizu
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Graphic
Takeharu Igarashi
Music
Yasuhito Saito
Executive producer
Naokazu Akita
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Special Thanks
Bishop Art office
Kokusaitushinsya
Copyright (c)1991
by
DataWest Inc.
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O M A K E
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Click on picture to enlarge |
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LK
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Add your Pov here !
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P O V s
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Rayxanber 2 looks amazing and is technically brillant.
But the game is really hard, one of the hardest shooter I've
ever played I must say. I don't mind games being hard but I don't like
games that are hard because of a design problem, and I think
this is the case for Rayxanber 2. This is such a shame, some levels designs are
great - like the giant legged mother ship (R*Type like) or the
giant segmented worms digging holes as they go along in later stages.
Rayxanber 3, its sequel, is a much better choice. It has a much
better learning curve and you will probably see the end of
it. Rayxanber 2 will get you to throw your PC Engine
across the room, or through the window if you happen to miss the wall.
A brillant game, but highly frustrating and unfair.
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