SUPER MARIO - YOSSI ISLAND
( Super Mario World 2 : Yoshi Island )
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スーパーマリオ ヨッシーアイランド
©1995 Nintendo
Cartridge SHVC-YI
Release: 1995-08-05 (¥9800)
Action / Platform game
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Released in America as SUPER MARIO WORLD 2 YOSHI ISLAND
( SNS-YI-USA )
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Released in Europe as SUPER MARIO WORLD 2 YOSHI ISLAND
( SNSP-YI-XXX )
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Super Mario: Yoshi's Island is an action/platform game by Nintendo. It
is the sequel of Super Mario World
and is set in the past, when Mario was just a baby. Much like the old story of
babies being delivered by a stork and in a bassinet, the game starts as Mario and
his twin brother are carried to their parents... But things do not really work
out that well, and a curious flying character on a broom hits them, stealing one of
the baby and forcing the stork to drop baby Mario in the open sea. Thankfully,
he safely lands on an tiny island, home of the Yoshies, and at first
they do not really know what to do with this unusual visitor. Quickly, they decide to
take the baby to his parents, while Kamek, the evil mind behind the babies
kidnaping, sends his forces to capture Mario. Unlike other games of the series,
the player controls a Yoshi and baby Mario simply sits on his back.
When Yoshi receives a hit, Mario gets thrown in the air and ends up floating
in a little bubble. A count down starts and if Yoshi fails to rescue baby
Mario, Kamek's evil toads capture him. This timer can be increased
by collecting stars along the way or by reaching check points. Yoshi's primary
weapons are eggs that he can collect from special green egg blocks, or by
'ingesting' his enemies. When Yoshi eats baddies, he can spit them out
or make green eggs out of them (by pressing down). Yoshi's Island has countless
possibilities - Yoshi can shoot eggs, leap and hang in the air, stomp
the ground, eat special items and later in the game even turns into a helicopter or
a digging machine. The game is literally huge with six large worlds made out of eight levels
each (plus several bonus levels, boss stages and mini games).
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Yoshi's Island was re-released for the Game Boy Advance in 2002
as Super Mario Advance 3: Yoshi's Island. The game is virtually identical
to the Super Famicom version - sound effects differ and several extra stages
were added to the mix. Then a brand new game came out for the Nintendo's
DS in 2006 and simply called Yoshi's Island DS. If you enjoyed the
Super Famicom version tested here, you will feel right at home playing the
DS sequel !
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Teaser text from the American version:
The Evil Magikoopa, Kamek, is out to kidnap Baby Mario! In this
sequel to Super Mario World, you play as Yoshi. Your goal is to
successfully carry Baby Mario back to his parents in the
Mushroom Kingdom while avoiding all of Kamek's clever traps
and evil minions. Enjoy the various backgrounds of the rich and
vibrant locales of Yoshi's Island as you race to complete
your quest.
Is Yoshi up to the momentous task and hand? Help him toss his
eggs, manipulate unique objects, and solve puzzling situations!
When in doubt, don't be afraid to try EVERYTHING!!
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G O O D I E S
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Japanese Guide Book
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Japanese Guide Book
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Japanese Guide Book
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Japanese Guide Book
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Japanese Guide Book
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Japanese Guide Book
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Japanese Guide Book
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American Guide Book
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American Guide Book
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LK
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Add your Pov here !
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P O V s
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Super Mario: Yoshi's Island is an unique and incredible game.
Gameplay is, as you would expect, perfect and it plays like no other game.
Graphics are probably what stand out the most - the doodly style perfectly
fits the game, like if it was drawn with pastels and color crayons. The game
is also a technical triumph with the most amazing effects ever created by
the Super Famicom system. But what I especially like about them, is
that every single effect is beautifully integrated and never feels like a
technical demo. The game just flows and amazes you at every turn.
Super Mario: Yoshi's Island is without a doubt the most revolutionary
and beautiful platformer available for the Super Famicom system
(or ever made ?). A delightful masterpiece.
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