LAURENT KERMEL - Video Game Den : Super Famicom : CHO MAHOU TAIRYKU WOZZ )
CHŌ MAHŌ TAIRIKU WOZZ
( Super Magic Continent Wozz )
game Cover
game cartridge
超魔法大陸 ウォズ
©1995 BPS / Red
Release: 1995-08-04 (¥10800)
Cartridge SHVC-AWOJ-JPN
Role Playing Game

Chō Mahō Tairiku Wozz is a game produced in 1995 by Bullet Proof Software and developed by RED. Balaam, an evil demon, has arrived in the world of Wozz and a poison rain has turned its inhabitants into monsters. The king ask his wizard to use his magic to summon three fighters from the human world to help them. The three humans are from different nationalities, the first one is the Japanese girl (Reona Kitazato), the second the blond American (Shot Phoenix) and the last one a Chinese boy (Chun Chingtao). Each one of them also receives special skills, weapons and some money. They are now ready to start their long journey and free the world of Wozz. The game is a traditional Japanese Role Playing Game, our heroes move around on a world map which zooms in when they enter a village or an important location. Fights happen most of the time at random and are round based. The best feature of the game is certainly the option to create new vehicles and items. A good knowledge of the Japanese language is necessary, the game can still be playable but players will miss most of the story line for sure.
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game documentation
Some wacky illustrations from the crazy game's documentation.

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Chō Mahō Tairiku Wozz looks like a standard Role Playing Game at first. Graphics are well drawn and detailed but I would have expected a bit more from the enemies animations. There is only one sprite per enemy and each attack is symbolized by a slight move to the side. If you have played some of Square's early Final Fantasy games (who hasn't, really ?), controls will look and feel very familiar to you. The frequency of fights can be frustrating and it can take a while to walk from one location to the next. But the ability to create new items and vehicles is a nice feature. I should also mention the naturalistic behavior of the three heroes, who happen to not really follow you in a perfect line - they are sometimes delayed because they have decided to be curious and to look around. Fans of Japanese RPGs , Chō Mahō Tairiku Wozz offers some great and unique moments and I recommend it.




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