|
|
|
|
スーパーパン
©Capcom 1990,1992
Release: 1992-08-07 (¥7500)
Cartridge SHVC-SN
Action / Puzzle game
|
Released in Europe as SUPER PANG
( SNSP-SN-XXX )
|
|
Super Pang is a sort of remixed version of Capcom's popular arcade game
Pomping World originally released in 1989 (also known as Buster Bros and Pang).
The rules of the game are fairly simple - the player must destroy all the huge colored bouncing balls
on screen within a certain time limit. To do so, he uses a sort of harpoon-rope-gun, and each time
a ball receives a direct hit, it pops and splits into smaller balls (in the same way meteors used
to split in Atari's classic arcade game Asteroids). Each stage comes with a set of weapons and special items
to collect. The repertoire of different weapons is rather small, from powerful laser-guns
to special grappling-ropes that hook and stick to the ceiling. The same applies to items -
they include the clock that freezes everything for a short amount of time,
the bomb which reduces all the balls on screen to tiny ones, or a
force-field shield that protects the player against injury. The game
also offers different play modes - the World Tour is the default
mode where the player travels from country to country all around the world, starting
in Japan and going through no less than forty stages. Then the
Panic Mode is just an endurance exercise where the game just keeps throwing balls at the player.
Curiously, a two simultaneous
player-mode is not included in this Super Famicom version...
|
|
|
LK
|
|
Add your Pov here !
|
P O V s
|
|
Here we have the Super Famicom port of Capcom's great arcade platformer.
This conversion is very close to the arcade, nothing to complain about in this regard. I do not
remember the Panic Mode being included in any other home version though,
I wonder if this is a Super Famicom exclusive feature. This also applies to
the octagon shaped balls that appear later in the game and have this nasty tendency
to ignore Newton's laws of gravity. Anyway, if you like the arcade game, then this conversion just
shines and is as addictive (and frustrating) as its classic model.
However, be aware that the two simultaneous player-mode is nowhere to be found.
This is a terrible shame and probably the only negative point of
an otherwise perfect conversion (especially when the game's cover art definitively
shows TWO kids !).
|
|
|
|