POP'N TWINBEE
game Cover
game cartridge
ポップン ツインビー
©1993 Konami
Release: 1993-03-26 (¥8700)
Cartridge SHVC-PT
Shooter / Vertical

European Version
country
Released in Europe as
POP'N TWINBEE
( SNSP-PT-XXX )
Pop'n Twinbee is a cute vertical shooter developed and published by Konami. Dr. Mardock is a mad scientist and, like many of his kind, he is bent on taking over the world. Well, he hasn't always been this way and Madoka, his beautiful grand-daughter, explains that he turned evil after allegedly banging his head... His Donguri-Tai army (evil Acorn soldiers) is now marching all across the kingdom, and Madoka decides to call Pastel and Light, the two elite Twinbee pilots, and asks them to save the world from her own grand-pa gone mad. TwinBee (and its sister ship Winbee) are back in this colorful and exclusive Super Famicom title - the cute ships and their skilled pilots are ready to save the day and they come equipped with the most formidable arsenal known to man. In the Twinbee tradition, the ships can shoot at airborne enemies as well as bomb ground-based targets with their little arms. They start their journey with a simple Vulcan gun, and colored bells hidden inside floating (and smiling) clouds can upgrade their weapons in a variety of different ways. Each bell can be shot at multiple times, change color and reveal all kind of power-ups, such as Speed Ups (blue), Large Beam (silver), Three-Shots (purple), Flying Options (green) or Shields (pink). Additionally, each aircraft can unleash a devastative swarm of mini-robots (called Chibis) to wipe out most of the enemies of the screen, but alas, this formidable weapon is only available in limited quantities. Finally, each Twinbee can charge-up and deliver a powerful close-range punch that will punish any enemies fool enough to stay within its close vicinity (it can also be used to punch through enemy bullets!). Pop'n Twinbee consists of seven long levels each culminating with a boss battle. A two-player simultaneous mode is also available and introduces some new gameplay features, such as the ability to grab and throw the other player around the screen.
Related
Moero Twinbee (Fds) Detana!! Twinbee (Pce-Hu)
Non-direct relation : Parodius (Pce-Hu)
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Pop'n Twinbee Pop'n Twinbee is technically the fifth game in Konami's Twinbee series, after Twinbee (Arcade/MSX/Famicom, 1986), Moero! Twinbee (Famicom, 1988), Twinbee 3 Poko Poko Daimaou (Famicom, 1989) and Detana!! Twinbee (Arcade/Others, 1991). However, Pop'n Twinbee's gameplay is heavily based on Detana!! Twinbee, and the game borrows many features from its arcade predecessor while introducing its own unique elements (this is why Pop'n Twinbee is often referred as a sequel/follow-up to Detana!! Twinbee). The game was very popular in Japan and even spawned several mangas and audio CDs. A radio drama show called TwinBee Paradise (somewhat based on Pop'n Twinbee) was even aired there from 1993 to 1997 (as well as a series of animes)! Curiously, Pop'n Twinbee was only localized for the SNES in Europe (maybe the game wasn't considered for a US release because of its ultra-cute and anime-style theme). The game was apparently such a success there that Konami decided to release Pop'n Twinbee for the Gameboy the following year - however, this portable version was in reality Twinbee Da!, a Japanese Game Boy game originally released in 1990 by Konami and initially intended as a port/remake of the original Twinbee. Interestingly, the name "Pop'n Twinbee" sort of stuck in Europe - for instance, the cute platform game TwinBee Rainbow Bell Adventure followed for the Super Famicom in 1994, and was released in Europe as Pop'n TwinBee Rainbow Bell Adventures. See Detana!! Twinbee (Pce-Hu) for more information about the game series.

Teaser text from the European version:
One sunny day on Donguri Island, Twinbee & Winbee are buzzing about on patrol when suddenly they receive a message. It is Madoka from Dandelion town calling for help. She is being chased and threatened by soldiers from the evil Donguri army, who have been sent by her grandfather, Professor Mardock. The mad Professor had an accident (he banged his head on a pole) which changed him into an evil scientist, planning to take control of the world. Twinbee & Winbee about turn and set off to destroy the Donguri soldiers. After 7 thrilling levels they finally arrive at the Mad Professor's headquarters, which they just destroy in order to save the world. Collect the bell power ups. If you shoot a cloud, a bell appears. Keep shooting the bell and it changes colour and different colours give you different power ups. Use your special weaponry to shoot, punch and bomb enemies as you fly through 7 cute, colourful stages such as Dandelion town, with evil fruit and vegetables and Aqua Park with its awful acid spiting fish. Two play simultaneous action! Use a swing -your- partner attack, share a life or play together in the couple mode for even greater enjoyment.

Game Staff (Copied from the European version's end credits) :

Development Team

Program
Nobuhiro Matsuoka

Program
Cha-Cha Yoshida
Bin-Bin Okutani

Character
Takeshi Fujimoto
Masaaki Kishimoto
Madoka Yamauchi
Takeo yakushiji
Masatsugu Hashimoto

Sound-Design
Kazuhiko Uehara
Ika-Chan
Keroppy! Inoue
Tomoya Tomita
Nobuyuki Akena
Masae Nakashima
Saiko Miki

Package-Design
Kayo Yoshimoto
Ishi-P!

Special Thanks
Ume Chan
Sagoi Chan
Chiru-Chiru Yamane
Vap Uekou
Sonosuji Morimoto
Shizilow, Ha

©1993 Konami
All Rights Reserved


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Japanese Guidebook
Japanese Guidebook
Japanese Soundtrack
Japanese Soundtrack


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Pop'n Twinbee manual Guidebook Soundtrack
Pop'n Twinbee Mr.Spoiler
Click on picture to enlarge

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Pop'n Twinbee level select Level Select:
Start a new game, an enter RS018 as your name. Then hold Select, Y and Right Shoulder buttons, and this for about ten seconds. A special menu should appear (picture on the right).

Invincibility:
During the game, press Start to pause the game, then press A, Y, A, Y, Left Shoulder, Right Shoulder, Left Shoulder, Right Shoulder, X, B, B. Unpause and enjoy the ride.

Game modes:
Pop'n Twinbee comes with an interesting features - in the option screen, the two-player only Game-Mode can be changed from 'Normal' to 'Couple'. In 'Couple' mode, enemies focus their fire onto the first player, giving a more"rookie" second-player some breathing space.

LK
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Add your Pov here !

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Some people may disagree about what I am about to say here, but I'll go ahead and say it anyway - Konami's TwinBee series is magnificent and glorious. This exclusive episode is a blast - it is technically flawless (even if showing some bad slowdowns in rare places), it looks incredible with cute graphics and it features an incredibly catchy soundtrack. The attention to detail is astonishing and the visual effects the game throw at the screen are pure lushness. Finally, the game has a relatively balanced difficulty level (it uses a life-bar instead of a instant death life-system) but later levels get really tough and challenging. Some players would argue that Pop'n TwinBee is a shooter for 'beginners', a game that defines the term "cute'em up". But I do not share that opinion and this series has always been a breath of fresh air in a genre heavily associated with spaceships, space and aliens. So you will either love it, or hate it - but I definitively fall into the first category, and this Super Famicom exclusive opus is a must have and a thrilling and addictive game from start to finish. Definitively one of the best shooter for the system!




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