MOTHER 2 - GĪGU NO GYAKUSHŪ
( Earth Bound - The War Against Giygas ! )
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マザー2 ギーグの逆襲
©1994 Nintendo
Release: 1994-08-27 (¥9800)
Cartridge SHVC-MB
Role Playing Game
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Released in America as EARTHBOUND
( SNS-MB-USA )
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Mother 2, aka Earthbound, is a role playing game by
Nintendo and sequel of Mother originally released in Japan
for the Famicom system. In the years 199X, a weird meteor crashes
in the hills behind Ness's Home in the middle of the night.
The young boy, always eager for adventure, sneaks out that night and goes
off to investigate the situation. Later on, helped by his neighbor
Pokey, he meets Buzz-Buzz on the crash site - this
talking bee from the future reveals him that the evil Gīgu
(aka Giygas) is planning to take over the world. A prophecy
predicted that three boys and a girls will stop Gīgu's
terrific plans and he knows that Ness, with his psychic powers
(called PSI in the game), is one of them... The boy and his
friends embark on a journey to save the world and find the eight
sanctuaries to reunite the power of the Earth and
defeat Gīgu. The game follows the same rules laid down
by other role playing games of the time - it is however an unique mix of
titles such as Final Fantasy and Zelda. The world map is
always at the same scale and enemies freely wonder around it - no
random battles. However, fights are turn-based and follow a more
traditional approach with a brilliant twist - the game automatically skips
fights against weak enemies (they may even run away from the player !). Characters
have their own set of skills, special abilities and they all complete
one another. Ness is the strongest and defends himself with a
baseball bat, Jeff is the geek of the group and can repair
anything, Paula has super-psy abilities and Poo seems
to be good at anything, thanks to his Mu training. Interestingly,
the game's progress can be saved by calling Ness's dad on the phone.
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The first Mother (picture on the left) was released for the Famicom system in 1989.
The game features a young boy traveling the world and fighting a race of
mind-controlling aliens. It was created by the Japanese writer and essayist
Shigesato Itoi. Mother was sadly never released outside of
Japan - an American version was initially planned but never made it to the
shelves. A copy of the game was however released to the public in 1998 and
called Earthbound Zero. Mother 2 was then released in Japan
in 1994. The American version was released a year later and went by the
name EarthBound. In 2003, Nintendo released in Japan
Mother 1+2 which combined the first two games packed into one cartridge for
the Game Boy Advance. The game was probably to promote the third
opus, called Mother 3, released in 2006 for the Game Boy Advance.
Both cartridges are currently only available in Japan.
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The voice that says "Ok desu ka" ("Ok isn't it ?") when the players
enters his name is supposed to be Shigesato Itoi, creator of the game.
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Teaser text from the American version:
GIYGAS INVASION!!! BIZARRE ALIENS ROAM THE EARTH!!!
Intergalactic terror strikes the small town of Onett as a blazing
extraterrestrial object crashes in the night! The earth now faces
imminent destruction by the universal evil threat known as Giygas!
Armed with a cracked baseball bat, a cookie and an ATM card,
a courageous boy named Ness vows to save the planet from hideous
destruction. He must first find his heroic companions, Paula, Jeff and Poo.
Will Ness succeed in his attempts to ambush countless frightening
monsters as he travels ? The ultimate test lies in the impending
encounter with the all powerful Giygas!!
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Game Staff (Copied from the American version end credits) :
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STAFF
Produced and Directed By
Shigesato Itoi
Written By
Shigesato Itoi
Music By
Keiichi Suzuki
Hirokazy Tanaka
Game Designer
Akihiki Miura
Art Director
Kouichi Ooyama
Sound Director
Hirokazu Tanaka
Program Director
Satoru Iwata
U.S. Conversion Director
Kouji Malta
Translation Directors
Marcus Lindblom
Masayuki Miura
Programmers
Satoru Iwata
Satoshi Mitsuhara
Yoshimi Takahashi
Seiji Otoguro
Bou Nakajima
Seika Abe
Yoshiki Suzuki
Jun Yamazaki
Toshiyuki Ueno
Takashi Sasaki
Takashi Sakuma
Kazuo Sato
Kouji Malta
Sound Programmer
Hirokazu Tanaka
System Engineering
Makoto Kanai
Takashi Sakuma
Graphic Artists
Kouichi Ooyama
Hiroyuki Sakiyama
Kouichi Yamada
Makio Kataoka
Tetsuya Notoya
Yasunori Yanagisawa
Special Effects Artist
Tsunekaz Ishihara
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Font Designers
Akihiko Miura
Kouichi Ooyama
Concept Of Saturn Font By
Shigesato Itoi
Graphics Data Manager
Yasunori Yanagisawa
Message Data Managers
Masayuki Miura
Hitoshi Matsui
Additional Music Composed By
Hiroshi Kanazu
Toshiyuki Ueno
Sound Staff
Toshiyuki Ueno
Kozue Ishikawa
Assistant Programmers
Ikuho Hagiya
Katsuyoshi Irie
Assistant Game Designers
Kouichi Ooyama
Takehiko Masuda
Chiaki Yoshizawa
Masayuki Miura
Akihito Toda
Hitoshi Marsui
Katsuyoshi Irie
Assistant Scenario Writers
Masayuki Miura
Akihito Toda
Hiroyuki Jinnai
English text Writers
Marcus Lindblom
Dan Owsen
Translators
Keiko Tamura
Yuka Nakata
Chief Debuggers
Takumi Akabane
Hitoshi Matsui
Noa Debug Coordinators
Sean O'Connor
Michael Kelbaugh
Ape Debugging Team
Takahiro Nagai
Junichi Akama
Akira Matsumoto
Nintendo Debug Coordinators
Tohru Mashimoto
Tatsuya Hishida
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Nintendo Debugging Team
Kazuhude Ohgoe
Atsushi Miyake
Hajime Nakamura
Mao Hamamoto
Mayumi Tada
Makoto Kedouin
Kimiko Tsuchida
Sayaka Komura
Map Checkers
Mapper Kojima
Katsuyoshi Irie
Sampling Voices
Shigesato Ok? Itoi
Yukari Whistle Saito
Hirokazu Belch Koyano
Etsuko Venus Kawano
Takashi Mu Watanabe
Opening Rock Guitar
M.D. Seeger
Hardware Support
Hironobu Kakui
Shigeki Yamashiro
Production Managers
Takashi Kawaguchi
Keizo Kato
Ikuo Hyakuta
Yukari Saito
Coordinators
Takashi Watanabe
Ryo Kagawa
Hiroyuki Jinnai
Etsuko Kawano
Kazuyuki Yamamoto
Atsuko Kawahara
Sound Producers
Akio Ohmori
Ritsuo Kamimura
Special thanks To
Kenji Ando
Miyuki Kure
Takayuki Onodera
Fukashi Omorita
Yukio Takahashi
Kazuhiko Amemiya
Yasuhiro Kumagai
Yoshio Hongo
Naoko Kanazawa
Benimaru Itoh
Motohiro Ishii
Hirokazu Koyano
Masao Tottori
Nobuyasu Makino
Hiromi Tamagawa
Nancy Yoshitake
And Many Others
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The Producers Wish To Thank
Ishel Artvision
Moonriders Office
Sedic Inc.
Seta Co,m Ltd.
Lucky Nice
Okubo Design Studio
On Associates
Sai Koubou
Ashura Office
Shogakukan
Shincho Sha
Chief Coordinator
Marcus Lindblom
Line Producer
Tsunekaz Ishihara
Coproducer
Satoru Iwata
Noa Producer
Mike Fukuda
Supervisor
Shigeru Miyamoto
Executive Producers
Hiroshi Yamauchi
Minoru Arakawa
Presented By
Nintendo
In Association With
Ape Inc.
and
Hal Laboratory,Inc.
and...
Player
VGDen
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G O O D I E S
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Japanese guide book
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Japanese book
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Japanese store ad
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Japanese Book
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Japanese manga
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Japanese manga
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Japanese book
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Japanese story Book
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Japanese comic
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Japanese game book
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Japanese book
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Japanese comic
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American guide book
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Japanese Soundtrack
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O M A K E
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Click on picture to enlarge |
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LK
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Add your Pov here !
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P O V s
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Mother 2 is outstanding. It's a gem of its own that doesn't
compare to any other game out there. And, I must say, the American version
was perfectly translated and keeps all the inside jokes, parodies and weird
references the original had. The game in itself is not groundbreaking - unlike
many of its peers, the game didn't go for a striking visual aesthetic. Graphics
are correct but nothing spectacular and the control system is simple but cumbersome
in places. Nonetheless, one of the greatest achievement is certainly the sound
effects and the music soundtrack - the game's opening with the weak sound of police sirens
in the background is priceless. But the part where Mother 2 shines
the most is definitely its witty dialog, funny storyline, strange monsters and
inhabitants. The game is packed with useless information and hilarious situations
with innovative ideas sprinkled throughout. Mother 2 is a game we
either love or hate (especially for its dated interface and overall design),
but in my opinion it's a gem not to be missed. The American version is sadly
hard to find and can be quite pricey...
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