VIKINGU NO DAIMEIWAKU
( Lost Vikins )
game Cover
game cartridge
バイキングの大迷惑
©1993 Interplay Productions
and Silicon and Synapse.
Licensed to T&E Soft Inc.
Release: 1993-10-08 (¥8800)
Cartridge SHVC-VD
Platform/Action game

American Version
country
Released in America as
LOST VIKINGS
( SNS-LV-USA )

European Version
European Version
European Version
country
Released in Europe as
LOST VIKINGS
( SNSP-LV-XXX )

Lost Viking is a side-scrolling platform game by Blizzard and published by Interplay. The game features three tough vikings who, one day, are victims of a terrifying alien abduction. One night, and before they know it, they are beamed up into a huge spacecraft poised above their village. In a desperate struggle to escape the large vessel, they soon fall into a time portal and end up trapped between uninviting time periods. The goal of the game is to guide the lost vikings through different worlds and to lead them back home - however, the originality of the game lies in the ability to control all three characters at once. The player can switch out characters at the press of a button and each viking features his own unique set of abilities that need to be combined to solve the game's countless puzzles. 'Erik the swift' is fast and can run, jump and bash through solid walls. 'Olaf the Stout' holds a shield that protects the team from enemy fire or allows him to glide in the air or help Erik to reach higher platforms. Finally, 'Baleog the Fierce' uses a sword and fires arrows with his bow. Each character can also carry a maximum of four items such as food (to restore health) and colored keys (to unlock doors). The game features thirty seven stages and a simple password system allows the player to save his progress.
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Lost Vikings was first released for the Super Nintendo in 1992 and then ported to other systems such as Sega's Megadrive (1992), Commodore Amiga (1993), Amiga CD32 (1994), PC MS-DOS (1993) and more recently for the Game Boy Advance (2003). An exclusive sequel followed for the Super Nintendo in 1997 and was simply called Lost Vikings 2 (Europe and United States only). An enhanced version of the game called Lost Vikings 2 - Norse by Norsewest (aka Lost Vikings 2 - Norse by Norsewest in the US) was released the same year for Sony's Playstation (1997), Sega's Saturn (1997) and PC computers.

Teaser text from the American version:
It's just another cool day of Nordic Seafaring and pillaging when Erik The Swift, Baleog the Fierce and Olafe the Stout are suddenly sucked into an alien spaceship. And only you can help them find their way home. But extra mysterious door you help them through throws them into different areas of time - sane smack into new enemies! Will Baleog conquer Elmo the Dinosaur in Prehistoria ? Will Olaf shield himself from the berserker mummies in the Great Pyramids of Egypt ? And can Erik outrun the maniacal ripsaw in the great factory ? Hurry! Only you can get these vanished Vikes out of the grasp of their alien captors and home through the chaotic arcade action.

Game Staff (Copied from the American version end credits) :

Game Design
Silicon and Synapse

Producers
Allen Adham
Alan Pavlish

Executive Producer
Brian Fargo

Level Design
Ronald Millar

Programming
Michael Morhaine
Frank Pearce
Allen Adham
Additional Programming
Patrick Wyatt
Jim Sproul
Michael Stragey
John Philip Britt

Artwork
Ronald Millar
Clyde Matsumoto
Samwise Didier
Joeyray Wall
Jason Magness
Additional Artwork
Stu Rose
Todd Camasta
Cheryl Austin
Spencer Kipe

Sound and Music
Charles Deenen

Play Test
Jacob R. Buchert. III
Jeremy S. Barnes
Rodney N. Relosa
Peter Rice
Chris Benson
More Play Test
Theodore Bancroft
Scott Campbell
Dean Schvlte
and Everyone Else

Thanks to
Scott Bennie
Scott Mills

Watch for
The Losk Vikings II

THE END


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Lost Vikings is a fun and unique game. To tell the truth, I wasn't really impressed at first - graphics are rather average, enemy designs are often uninspired and environments are detailed but lack atmosphere. Nonetheless, the more I played, the more I discovered a sleek game hidden underneath a rather average exterior. Lost Vikings isn't your regular platform game, each stage is divided into puzzle-like situations that certainly require some thought. This concept will certainly scare away anyone looking for a fun Mario-like side scroller but will delight all the others looking for something a little different. Lost Vikings deserves notice among the crop of platform/puzzle games that have blessed the system - I only wished more attention had been lavished on the game's overall design which feels a bit weak in places.




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