KIDŌ SŌKŌ DION
( Imperium )
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機動装甲ダイオン
©1992 Vic Tokai Ltd
Release: 1992-12-14 (¥8500)
Cartridge SHVC-DY
Shooter / Vertical
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Released in America as IMPERIUM
( SNS-DN-USA )
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Kidō Sōkō Dion is a vertical shooter by Vic Tokai. In the year 2027, machines have
conquered the world of humans. But more than
a millennium later, a group of enslaved robots decide to revolt against their new masters and
put all their efforts together to build a special fighting suit. However, only a
human can wear and control the power-suit. We must admit that Kidō Sōkō Dion story line
is very unusual. The player takes control of this humanoid-suit and flies through
enemy forces. One of the originality of the game is to use a weapon system
based on experience points - Each defeated enemy gives the suit experience points, in a way similar
to a role playing game. A counter at the top of the screen displays how many points
are needed before the current weapon can be upgraded to the next level. However,
weapons instantly lose their current upgrade as soon as the ship gets hit.
The game also offers four different weapons that can be switched at any time during the game : Vulcan Gun,
Homing Lasers, Green forward beam-laser and Blue side-way gun. Kidō Sōkō Dion
features six varied and usually long areas, with a middle-stage and an even
tougher end of stage boss.
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Story from the game's introduction:
On a distant planet where human life dissapeared a
millenium ago, the only inhabitants are a martial
society of ultra high-tech robots and the enslaved
class of mechanized creatures whose fate it is
now to serve their "masters".
Meawhile, an underground movement of some of the
best minds among the enslaved robots has
developed a suit of body armor that may lead the
way to vistory over the master robots, however,
only a HUMAN can wear the suit... Don this suit of armour earthling -- If you dare !!
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LK
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Add your Pov here !
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P O V s
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The Super Famicom system, unlike the PC Engine, wasn't blessed
by the shooter gods. This is why any shooter, even more when they
have so many qualities such as Kidō Sōkō Dion, deserve to be
mentioned. This obscure and little known title
was an amazing surprise and reminds me of Compile's line of shooters with
their intense waves of enemy ships and bullets flying all over the screen.
The experience based weapon system works
surprisingly well and gives the player some freedom. No need to collect
power-ups anymore! Levels are simply huge and get you to fly across many locations.
However, be warned that the game is very difficult and gets you to start
from the beginning of each area when killed, which is a real pain.
Yet, I recommend this game to any shooter-holics out there.
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