LAURENT KERMEL - Video Game Den : Super Famicom : GALAXY WARS )
GALAXY WARS
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game cartridge
ギャラクシーウォーズ
©1995 Imagineer Co,Ltd
©1979 Universal Co,Ltd
Release: 1995-01-13 (¥5980)
Cartridge SHVC-AGWJ-JPN
Shooter / Static

Galaxy Wars is the Super Famicom conversion of an early arcade game released by Universal in 1979. Alien flying saucers are invading again and their fleet is menacing the Earth. The player controls a launching pad and a missile. The goal of the game is to destroy every single enemy ship. However, those aliens are cleverly hidden behind an unpredictable and moving asteroid field. If your missile either gets hit one of them or by an alien laser beam, it will be simply destroyed and you will lose one of your three precious lives, or launching pad in this case. The game also offers some interesting twists, like the ability to push meteors towards enemy lines if bumped at the right angle. This Super Famicom version proposes the original Black and White and Colored versions, this last option simulating the colored bars from the plastic film that was usually glued in front of the original arcade game's screen. More interestingly, a Neo Mode has been included and uses better graphics and planets in the background.
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Galaxy Wars is one of those titles that closely followed Taito's Space Invaders mania at the end of the 70s. The game is not terrible in itself and it has badly aged to my taste. Yet, I wonder how popular it was back in 1979, knowing that Namco's Galaxian came out the same year. However, this version was released sixteen years after that and I would have personally expected a couple more features beyond the proposed Neo Mode, like different backgrounds, variations in flying saucers attack patterns and designs, and finally power-ups. An interesting but more than average title.




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