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| ギャラクシーウォーズ ©1995 Imagineer Co,Ltd
 ©1979 Universal Co,Ltd
 Release: 1995-01-13 (¥5980)
 Cartridge SHVC-AGWJ-JPN
 Shooter / Static
 
 
 | Galaxy Wars is the Super Famicom conversion of an early arcade 
game released by Universal in 1979. Alien flying saucers are invading 
again and their fleet is menacing the Earth. The player controls a 
launching pad and a missile. The goal of the game is to destroy every 
single enemy ship. However, those aliens are cleverly hidden behind 
an unpredictable and moving asteroid field. If your missile either gets
 hit one of them or by an alien laser beam, it will be simply
destroyed and you will lose one of your three precious lives, or
 launching pad in this case. The game also offers some interesting
 twists, like the ability to push meteors towards enemy lines if 
bumped at the right angle. This Super Famicom version proposes
the original Black and White and Colored versions, this last option
 simulating the colored bars from the plastic film that was 
usually glued in front of the original arcade game's screen.
 More interestingly, a Neo Mode has been included 
 and uses better graphics and planets in the background. 
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 |  | Galaxy Wars is one of those titles that closely followed Taito's 
Space Invaders mania at the end of the 70s. The game is not
 terrible in itself and it has badly aged to my taste. Yet, 
I wonder how popular it was back in 1979, knowing that Namco's 
Galaxian came out the same year. However, this version was released 
sixteen years after that and I would have personally expected a couple more
 features beyond the proposed Neo Mode, like different backgrounds,
 variations in flying saucers attack patterns and designs, 
and finally power-ups. An interesting but more than average title. 
 
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