LAURENT KERMEL - Video Game Den : Super Famicom : BONKERS )
BONKERS HOLLYWOOD DAISAKUSEN !
( Bonkers )
game Cover
game cartridge
ボンカーズハリウッド大作戦!
©1994 Disney
Produced by Capcom Co.Ltd.1994
Release: 1995-01-03 (¥8500)
Cartridge SHVC-ABNJ-JPN
Platform game

American Version
country
Released in America as
BONKERS
( SNS-ABNE-USA )

Bonkers is a side scrolling platformer by Capcom based on Disney's TV show featuring a bobcat police officer who lives in a wacky toon town. Three of Hollywood most famous treasures have been stolen by a mysterious thief - the sorcerer's hat from Phantasia, the mermaid's voice from The Little Mermaid and the magic lamp from Aladdin - and Bonkers is the only cat in town who can solve the mystery of the robbery. The game starts in a creepy mansion, there Bonkers gets a map to where the precious items are kept. Bonker can run, jump but also dash - this special move allows our hero to repel attacks from his enemies or to destroy some obstacles. Bonker also comes equipped with bombs. He can carry nine of them around at the same time and they deal a fair amount of damage. Finally, our cat-hero has another line of defense and can jump on his enemies to defeat them. Various items scattered throughout the stages help Bonkers in his important mission. Floating balloons often hide precious prizes such as Badges (collect ten to get an extra bomb), Hyper Juice (temporary super dash), extra life, food and the almighty Heart container that extends the player maximum health by one heart. The game counts six stages and a password system allows the player to save his progress.
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Disney's Bonkers was also released for the Megadrive in 1994 by Capcom but it is a completely different game.


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The first time I saw pictures of Bonkers, I thought to myself "this game could be Capcom's Sonic". But nope, far from it. Bonkers is a really average platform game and it is far from the other gems Capcom has blessed us with in the past. Most of the gameplay mechanics are terrible and badly designed - the dash is unnecessary and overly cumbersome (why do you need to charge up the dash ?) and bombs come in limited quantities which quickly becomes overly burdensome, especially as enemies keep respawning. Then the game's setting is a drab and the stages feel half-cooked - this is a shame because graphics are actually very nice. Capcom has released much better Disney games for the Super Famicom system (such as the excellent Mickey No Magical Adventure series or Goof Troop) and I'd advise you to hunt down those games instead.




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