3D SAN JIGEN KAKUTÔ BARUZU
( 3D BallZ )
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(c)1994 ACCOLADE INC.
(c)1995 MEDIA RINGS CORPORATION
CREATED BY PF.MAGIC
Cartridge SHVC-ABZJ-JPN
Fighting game

American Version
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Released in America as
3D BALLZ - FIGHTING AT ITS BALLZIEST
( SNS-ABZE-USA )
3D Ballz is an unusual fighting game developed by PF.Magic and published by Media Rings in Japan (Accolade in America). Like with any fighting game, a list of playable fighters are available for the start. However, unlike most fighting games, they range from a a Caveman, a Ballerina to a Mad Clown and a Rhinoceros. All in all, the game features a grand total of eight characters and four bosses. Interestingly, each character is made of colored balls (or, I should say, Ballz) that give an unusual and incredibly smooth 3D feel to the game. Each fighter can punch and kick or use special moves directly related to their personality - for instance, the rhinoceros can charge right into his opponents and spear them with his horn, or the caveman can roll his opponents into a ball and hit them with his club as he would do with a baseball bat. Other special moves can be triggered using both shoulder buttons, or when two fighters get in close range. 3D Ballz also features a traditional versus mode against another human opponent.
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Ballz was originally developed by PF Magic and published by Accolabe for the Sega Genesis (1994). As a side note, the game was called BallZ 3D : Fighting At Its Ballziest in the US, but was interestingly called BallZ 3D : Fighting Of The BallZ is the UK (I wonder how this title actually made it to the shelves). It then later came out for the Super Famicom (1995). Interestingly, a 3DO version was also released in 1995 as a director's cut. As a side note, PF Magic was of course responsible for other games and would usually mark their titles with the characteristic letter 'Z' : Catz & Dogz (1995), Oddballz(1996), Babyz (1999) etc... most of their games also use the ball technique featured in Ballz and all the virtual pets from Catz and Dogz are clearly made out of disc/sphere primitives. PF Magic later became part of Ubisoft Entertainment.

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3D Ballz is sadly the kind of title that feels more like a technical demo than a game. It nevertheless displays some amazing technical candies and the pseudo-3D made out of cleverly designed sprite scaling and some amazing Mode-7 moments. The music tracks are also technically amazing but the tunes and melodies are sadly forgettable. The rest of the game, and especially the gameplay, is sadly poorly designed. The worse offender is probably the terrible and unfair way the CPU controlled characters behave - because of that the one player versus mode often becomes a frustrating and cheap experience. 3D Ballz is unique and very original, no doubt about it, but the gameplay and controls are terrible and the overall design tasteless. This is a shame as the game shows a lot of potential... unfortunately potential just leaves you craving for more...




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