(c)IGS CORP.1991 MADE IN JAPAN
Release : 1991-7-6 (¥6700)
HuCard (2 Mbits) AI-03004
Puzzle game
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Released in America as
TRICKY KICK
( ITGX10004 )
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Tricky is a simple puzzle game slightly inspired by the classic arcade game
Pengo by Sega. The player has a
limited amount of time to make some items disappear, and to do this,
items of the same kind need to be puched against each other
to vanish... and if an item happen to be blocked by another, this last
one will move. Six different characters and matched-up worlds are
available from the start of the game. Like an elf in the woods,
an ultraman super-hero like robot in a skycraper city, a boy and
a haunted house, a caveman, a school girl and a ninja.
If the player happen to be stuck because of a bad decision,
[Run] can be pressed at anytime during the game and the current
stage will start again. A password option is also available to save
player's progress.
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Teaser text from the American version:
Flex your thumbs and tease your brain ! TRICKY KICK (TM)
takes brain teasing puzzle gaming into the next dimension.
Six different Heroes, trapped in a mixed-up, matched-up
world of obstacles, baffle their way through hostile
hazards. Weave your way through 120 levels of mind-
bending possibilities where wild animals, robots, spooks,
and trolls try to keep you from your goal. Designed
for puzzlers of all ages, TRICKY KICK (TM) will quickly become a
game you'll find hard to quit.
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LK
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Add your Pov here !
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P O V s
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This game should not be called Tricky, but Very Tricky.
Later stages are really hard and you have to completely
twist your brain cells to resolve those puzzles. Tricky is not
great, but this is exactely the kind of game that slowly becomes
highly addictive, you will find yourself going back to it, again and again.
The Run is a nasty touch though. Not for the fact that it makes
you start the current stage again (which will make the game impossible
if it wasn't) . But just because it happened to me
so many times to press it believing it would pause the games... how
annoying...
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