LODE RUNNER USHINAWARETA MEIKYŪ
LODE RUNNER LOST LABYRINTH
game Cover
game HuCard
ロードランナー 失われた迷宮
©1990 Brøderbund
©1990 Pack-In-Video
Release : 1990-07-27 (¥5800)
HuCard (2 Mbits) PV1004
Action / Puzzle game

Lode Runner Lost Labyrinth is the PC Engine's conversion of Brøderbund's classic Lode Runner. The player assumes control of a small character in a spacesuit, and the goal of the game is to collect all the gold stolen by the malicious Bungeling Empire. As expected, an army of killer robots and other weird aliens mercilessly track down the player and try to catch him before he succeeds in collecting the loot. Although the lode runner is equipped with a laser-gun, the weapon is not used to blast enemies but to melt down blocks. The core of the gameplay lies in digging up holes and trapping enemies in them (holes even collapse and fill in after a while, killing anyone trapped in them). The game includes many other features such as ladders, fake or indestructible blocks, ropes and so fort... some stages do not even have robots wondering around, and the player has instead to figure out how to collect all the gold without getting himself trapped. When all the gold is gathered, an escape ladder appears and leads to the next area. The game consists of fifty stages, and each level can be accessed using a simple password, and the backup Ram can also be used to save the player's progress. Just like with the original game, Lode Runner Lost Labyrinth also features a level editor.
Related
Lode Runner (Fc) Battle Lode Runner (Pce-Hu) Lode Runner Twin (Sfc)
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See Lode Runner (Famicom) for more information about the Lode Runner series.

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Lode Runner Lost Labyrinth is nice, yet straightforward conversion of Brøderbund's classic. If you are a dedicated Lode Runner fan, then you will feel right at home. It is a solid game with the right balance of difficulty and novelty to keep you entertained for a while. However, the game's concept itself has aged a bit, and you quickly get the feeling of going through the same levels, again and again (which has always been my only gripe with Lode Runner, it quickly becomes way too repetitive). Enemy graphics change from time to time but their behavior is sadly always the same. There's nothing really wrong about the game, but I feel that it could have been a lot better. For instance, I would also have loved to see larger sprites on screen, the PC Engine could have easily handled them. Although I think Battle Lode Runner is a much better game, I think that Lode Runner Lost Labyrinth is a nice conversion which wraps up most of, if not all, the features from the original game, but nothing more.




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