GAIA NO MONSHŌ
game Cover
game HuCard
ガイアの紋章
NCS Entertainment Software Group
Release : 1988-09-23 (¥5500)
HuCard (2 Mbits) NCS63001
Simulation / War game

Gaia no Monshō (also known as the 'Crest of Gaia') is a fantasy round-based strategy game by NCS and conversion of a game originally released for the NEC PC-8801 in 1987. The Light and Dark forces are engaged in a fierce war and Böser, leader of the Dark Army, is now ready to capture the Rall Tower, source of the world's energy. Sieghart, leader of the Light army, is the only one who stands between the evil Böser and the complete decimation of the kingdom. Gaia no Monshō is a turn-based strategy game at heart - the player moves troops around a battlefield and attacks nearby enemy units. An Auto Battle mode is also available and gives the option to let the AI figure out of the player's next move. The game offers several play modes - the first one (Scenario Mode) gives the player the chance to jump straight into battle using predefined troops. The second (Construction Mode) allows him to build his own army using unit points. The last one (Campaign Mode) conveys story plot elements and starts in the siege town of Dirl, where king Sieghart battles the fierce Böser. This mode requires more complex strategy and the player must assemble his own troops using unit points and units lost in battle don't come back during the campaign. Unlike the other two modes, it offers a password system to save the player's progress through the game.
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Gaia No Monshō is the conversion of a strategy game originally released in 1987 for the NEC PC-8801. It is also related to Elthlead, another strategy game released by NCS in 1987 for the NEC PC-880, Sharp X1, Sharp X68000 and the MSX. Another game worth mentioning is Guyframe which followed in 1987, although it takes place in the future. However, and most importantly, all the aforementioned games are all related to Langrisser, a highly popular series of tactical RPGs by Masaya (at least in its native country). The first opus was released in for the Megadrive (1991) and PC Engine CD (1993), and was later re-released for the Playstation (1997), Sega Saturn (1998) and PC computers (1998). Interestingly, the Megadrive version was the only version officially released in English (and renamed Warsong for the occasion). No less than four other sequels followed, from 1994 to 1998.

An english path for Gaia No Monshō was released by Derrick Sobodash in 2003.


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Gaia no Monshō is an extremely basic strategy war-game. That being said, the game is not flat out bad and the Construction mode has its share of fun - it quickly becomes a sort of experimentation lab where you can launch an army of giant squids against poorly armed human infantries just to see what happens. However the game looks overall average and the graphics are not too exciting. But what kills Gaia no Monshō in my opinion is its brutal difficulty level - the Campaign mode is way too difficult and frustrating for its own good. And the fact that you lose units in battle (or at least unit points) is just one added level of annoyance on an already laborious game. All in all, Gaia no Monshō is a bare-bone affair and isn't very rewarding, even for those who may want to invest the time and patience to discover it.




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