DROP ROCK HORA HORA
( Drop Off )
game Cover
game HuCard
ドロップロックほらホラ
©1990 Data East Corp.
Release : 1990-03-30 (¥5900)
HuCard (2 Mbits) DE90005
Breakout type game

American Version
country
Released in America as
DROP OFF
( TGX020042 )
Drop Rock is a puzzle/breakout game by Data East. An evil spirit has possessed the cute Izumi and she has now fallen into a deep sleep. Her boyfriend Takashi wants to help the poor girl, but he is powerless against the malevolent curse. One night, a muse appears in his dream and tells him how to infiltrate Izumi's nightmares. But traveling this dreamworld comes with a twist and he can only do it in the form of a magic orb. Drop Rock is at heart a traditional breakout type of game that features a paddle (the orb), a ball and groups of blocks to destroy (they are here in the shape of fruits and other objects such as gems or skulls). But the actual gameplay in Drop Rock has a few twists thrown in. The screen scrolls vertically and the goal of the game is to reach the end of each level rather than clearing every single block on the screen. The orb can also freely move around the screen, however touching a block is lethal. Additionally, blocks obey the laws of gravity and drop down when they are not in contact with any surrounding blocks, and the player can perform special combos by removing large groups at once. The orb also comes with a special ability - the player can switch from a up-and-down to a side-to-side bounce at any time during gameplay, giving him more control over the course of the game. Beside, a barrier located at the bottom of the playfield prevents the ball to fall off. But, as the game progresses, this barrier slowly crumbles with every hit - thankfully, the Road Roller can fix it and appears if Takashi successfully hits the ball fifteen times in a row. Finally the player can use a special power that reverses the scrolling direction for a short amount of time, giving him more breathing space - of course this option comes in limited quantities and is only meant for desperate situations. Drop Rock features all sort of special blocks that release all kind of power-ups, such as reverse arrow, solid barrier , invulnerability, extra-life or the handy penetrating ball. Drop Rock consists of five rounds made out of several sub-stages each (for a total of sixteen levels) and is single player only.
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Teaser text from the American version:
There's no waking up from this nightmare! You'll need all your nerve and strategy to get out alive! A dream of giant apples and diamonds goes berserk when they turn into deadly demons raining down on your head! You have to shoot'em down with a steel ball. Ricochet your shot to knock'em off in bunches! They're coming fast, and each level is more threatening than the last! Why are those skulls laughing? Shoot first and ask questions later!


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Drop Rock manual Drop Off Turbografx 16 manual
Click on picture to enlarge

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Drop rock has a few original ideas here and there, but the overall game is very disappointing and profoundly bland looking. This type of game usually screams for a great soundtrack and a dynamic and addictive gameplay - and Drop Rock lacks all the above... Levels are repetitive, agonizingly boring and the soundtrack is entirely forgettable. I mean, Data East had some really interesting ingredients here and borrowed ideas from Breakout or Puzzle Bobble - but like Izumi's condition, the end result is a joyless nightmare. I would advise everyone to avoid this game...




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