DOUBLE DUNGEONS
game Cover
game HuCard
ダブルダンジョン
Copyright 1989 NCS
Release : 1989-09-29 (¥5500)
HuCard (2 Mbits) NCS89006
Adventure game

American Version
country
Released in America as
DOUBLE DUNGEONS
( TGX020036 )

Double Dungeons is a dungeon crawler by NCS. The King has sent his best warriors to find the kingdom's missing treasures. As one of them, the player enters the creepy dungeons and gets ready to fight armies of monsters and other demons - green slimes, giant snakes, gnomes, orcs, giant bees and so forth... Based on the the warrior's skill level, the player can choose a different starting routes, and each of the six available paths are made out of several sub-levels. Double Dungeons features a first person perspective view and the player smoothly walks along corridors and surprises monsters as he explores their den, collects gold and experience points with the help of a compass. The ultimate goal of the game is simple - find the key hidden in each dungeon and defeat the boss. All the action is in real-time and fights, despite a round-based structure, also follow this rule. A password system is available and the players progress can be saved at any time during the game by pressing 'Run'. Unlike other crawlers at the time, two players can simultaneously explore the dungeon's twenty two floors.
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Teaser text from the American version:
Summoned by the King, you are the last hope of a once peaceful land. Journey deep within the earth on your quest to destroy a strange, unnatural force. With new "split screen" action you and a partner can work together to uncover the mysteries of the eerie underground labyrinth and its evil inhabitants. Face the Death Crow, Pumpkin Head, and Savage Elf in over 22 levels of chilling adventure. You won't want to travel alone - and you don't have to!


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Back in 1989, I would have certainly been a treat to play this game. The graphics are really simple and basic but in counterpart the corridor animation is extremely smooth and flows nicely. Fights, because of their turn-based nature, are a bit disappointing and monsters have the bad habit to reappear after you kill them. Additionally, Japanese language is not much of a barrier (the game was translated and released in the US though) and only becomes a problem to figure out the various menus and the passwords. All in all, Double Dungeons is an average and monotonous game that has aged tremendously. However, I sometimes surprise myself turning the game back on and playing it for an hour or so, and the two-simultaneous player mode is a near addition.




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