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1941カウンターアタック
©1991 Hudson Soft
©Capcom 1990
Release : 1991-08-23 (¥9800)
HuCard (8 Mbits) HC91048
Shooter / Vertical
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1941 Counter Attack is a vertical shooter by Capcom and conversion of the arcade
game of the same name originally released in 1990. The action takes place during World War II
and depicts Capcom's own fantastic vision of the historic battle between the American
and Japanese air forces in the Pacific. The player's mission is rather straightforward - on
board a Lockheed P-38 airplane, he must fight his way through six varied stages, take down
enemy installations, battleships and other huge rockets on their narrow launching pads. Unlike its
predecessors in the series, 1941 Counter Attack traded the trademark and arguably monotonous
level design for a more structured and diverse formula. Stages vary from an enemy infested canyon to
city landscapes and fortified strongholds. Several powerups can be collected along the way, such as
tiny wingmen widening the plane's fire power, or destructive special weapons such as laser beams
and side rockets. The main weapon can also be charged up by holding the fire button to discharge
a powerful attack. Finally, the plane comes with a small life bar and can be hit three time before being
blasted into oblivion - this bar however increases as the game progresses, and is used to release
devastating special attacks as well. 1941 Counter Attack also features a two simultaneous
player mode.
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1941 Counter Attack was originally released in the arcades in 1990 (picture on the left).
The SuperGrafx conversion tested here was the first and only port available for a long while.
1941 Counter Attack was much later included in Capcom Classics Collection Remixed
(Playstation Portable, 2006) and in Capcom Classics Collection Vol. 2
(XBox/Playstation 2, 2006). The Supergrafx port if fairly close to the
original arcade game. The first obvious difference is the screen aspect ratio. The width of
the playfield is close (although shorter) to the arcade, but the vertical display is much
shorter. The rest of the game is incredibly faithful to the original game and only suffers from
minor (and extremely rare) graphical alterations.
See 1942 (Fc) for more information about
Capcom's 194X series.
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Game Staff (Copied from the end credits) :
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CAPCOM STAFF
Planner
Poo
Rekite
Character Designer Object
S. Thing
Yokota Yokozo
Terukun
Kuribow
Character Designer Scroll
Sadakichi
Marilyn
Yuki
Kintarou
Harusan
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Character Support
Akiman
Character Coordinator
Rekite
Character Effect
Yokota Yokozo
Sound Composer
Hifuni
Programmer
Makkow
Babel-2
Dome
Game Analyser
Nin
Doda Nda Uda
Director
Kihaji Okamoto
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HUDSON SOFT STAFF
Project Leader
Shi
Programmer
Shi
Papu Koba
Chief Designer
Nonyu
Designe Support
Jsr.Yaman
Designer
Momochin
Nishirin
Tamtam
Yamaguchi
Sato
Shibuya
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Sound Director
Happy
Sound Programmer
Funny Narinari
Effect Programmer
Wink Satochan
Special Thanks
Gum
Ryutaro
©HUDSON SOFT
©CAPCOM
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LK
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Add your Pov here !
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P O V s
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1941 Counter Attack is an awesome game, and I personally think it is the best
title available in the SuperGrafx (short) library. I must admit that I have always
found 1942 and 1943 a bit bland and repetitive, and this third episode in
the series definitively addresses the issue and features six different and unique levels.
The graphics are sharp and detailed, the amount of sprites on screen is impressive, and I
particularly appreciate the level design, which features huge bosses and excellent sceneries.
This conversion is very faithful to the original arcade game and only the soundtrack and
sound effects are of lower quality and took a hit. All in all, 1941 Counter Attack
is incredible. However, be ready to crack open your piggy bank to add this game to your
collection...
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