APPLE TOWN MONOGATARI
( Apple Town Story - Little Computer People )
Game Cover
DiskCard
アップルタウン物語
©Activision & ©1987 Square
Release: 1987-04-03 (¥3400)
DiskCard SQF-APT
Simulation game

Some players may have heard about Activision's unusual game Little Computer People released back in 1985. Apple Town Story is somehow the Japanese version and was released by Square. The man avatar from the original game was replaced here by a cute little girl and her ginger cat. The concept of the game is rather simple - the screen shows a slide-view of the inside of a three-story house. The bedroom is on the top floor and the game starts there and like every morning, the little girl wakes up at 7:00 am. 'Game' is a big word here as most of the player's time is spent watching the little girl and her pet's actions. She will probably wash her teeth, watch some TV, eat breakfast, write a letter and so on. However, it is possible to interact with her in limited ways and she will get really bored if the player doesn't. He can give her a call, send her a letter, feed her ginger kitty with pet food, or even give her a Famicom game to play. The view also zooms in for special occasions, like when she plays piano, turn some music on and dance or play cards.
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Little Computer People box Like most of DOG's titles for the Famicom Disk System, Apple Town Story comes with a large box and a fairly nice and colorful instruction manual (picture on the left).

Little Computer People - C64 Little Computer People was first released for the Commodore 64 Computer in 1985 and used the famous teaser : 'Human-like beings actually found living inside computers'. The original game only featured male characters and each game would have a different variation of him. Not two were supposed to be alike and a special code was encrypted in every game to make sure their appearance and personality were 'unique'. It is not obvious if Apple Town Story uses the same feature or not.

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Let's go straight to the point here, Apple Town Story is an incredible game concept for its time. However, no one will be amazed today, thanks to all the Japanese Raise & Simulation games, The Sims, Bandai's Tamagotchis and other digital pets that flooded the market years ago. Sadly, once you have "played" the game for a couple of hours, or even less, Apple Town Story becomes really slow and boring. The amount of actions and reactions of the little girl and her pet are very limited and you will quickly experience them all. Passed this point, Apple Town Story becomes a colorful, yet simple, beeping screen saver. I would only recommend this game to anyone interested to own a piece of Video Game history.




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