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アディアンの杖
©1986 SUNSOFT ASK KODANSHA
Release: 1986-12-12 (¥4900)
DiskCard SSD-ADA
Educational / Action game
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Adian No Tsue is not a traditional adventure game - It is
most and foremost an educational game designed to appeal to a young
audience. It is also the first installment of a series
of games released in Japan by SunSoft.
The player takes control of a courageous knight and the game follows a
traditional overhead display which somehow bears some resemblance
to Nintendo's Zelda.
Each room is usually filled up with monsters and four doors
lead to other surrounding rooms, different locations or just hide special items.
However, the only way for our hero to pass these doors is to solve
simple arithmetic equations. Numbers from 0 to 9 appear on two sides
of the room and the knight must run around the room and touch them
to display the right answer.
Yet, these expressions
are very simple and only use simple additions, subtractions, multiplications
and divisions. Nonetheless, solving them while running around the rooms and
hitting crazy skeletons with a sword can be a challenging task.
The other side of the disk contains a simple marathon game also based
on arithmetic challenges.
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Adian No Tsue, like most of SunSoft's Disk Card games, comes in a large plastic
box and is accompanied with a 158 pages comic book.
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LK
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Add your Pov here !
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P O V s
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Adian No Tsue is one of those titles that surprises at first glance.
By just looking at the screenshots, anyone would grab a copy of the game
and hope for a cool Zelda-ish action/adventure game.
But no, far from it.
Nonetheless, it can be somehow "fun" to solve these arithmetic expressions
but after a couple of tries, the whole thing ends up being very repetitive
and boring experience. I think this is one of those games that could have
been so much better if not released as an educational title.
All in all, an interesting game but not much else.
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