TETRASTAR THE FIGHTER
Game Cover
Game
テトラスター
©Disco/Taito Corp. 1991
Licensed By Home Data
Release: 1991-05-24 (¥7400)
Cartdridge DTF-YE
Shooter/3D

Tetrastar The Fighter is a 3D shooter by Home Data and published by Taito. In the year 2089, humanity forms an alliance with the intergalactic Baal empire but soon Earth finds out about the alien's true intentions. A group of resistance assembles the project Tetrastar to prepare for the potential upcoming threat. But the project lead by the general Nelson is soon put on hold and a short lived peace settles in. But the whole thing was nothing more than a hostile invasion and the Baal empire finally breaks the alliance and attacks Earth. The player's first mission is to prevent New York to be destroyed and then to retrieve Omega, the faithful robot navigator, to warp to the alien's mother world. The Tetrastar super fighter can move around the screen and fire a standard Vulcan gun. Special weapons become available later in the game from Bombs (WID), Homing Missiles (AAM), Napalm Bombs (NAP) and the powerful Bio Cannon (BIO) - they are accessible via the Select button and triggered by pressing A. They all come in limited quantities and must be refilled by picking up power-pods along the way. Tetrastar features nice stages and cutscenes between them unfold the game's episodic story.
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Tetrastar The Fighter was fan translated by Gaijin Productions in 1999.

Game Staff (Copied from the end credits) :

Game Design
Viking

Graphic Design
Wozl

System Program
OFU

Main Program
Alice

Sub Program
Organ

Assist Program
Earlo

Music Compose
Piano Concerto No.1
1812 Tchaikovsky

The Ride Of The Valkyries
Lohengrin Wagner

Symphony NO.9
Dvorak
A Night On The Bare Mountain
Symphonic Poem

The Flight OF The Bumble Bee
Rimsky-Korsakov

The Pretty Daughter Of Perth
Farandole Bizet

Sabre Dance
Khachaturyan

"Light Cavalry" -Overture
Suppe

Moon Light Sonata
Beethover

Aria
Bach
Zigeunerweisen
Sarasate

Polonaise "Heroic"
Chopin

"William Tell -Overture
Rossini

Music Arrange
Sound Team "Eurythm"
Endoron
K. Fujii
Nakajima

Music Program
Kazune Hiiragi

Delta Driver
Murata

Sound Effect
Endodon
Kazune Hiiragi
Voice
R. Hemnani

Special Thanks
Catherine
Miyazee

Executive Producer
Viking

Thank You For Playing.
See You Again.
The End


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Documentation Registration Card
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Spoiler warning raised ! You might want to stop reading here, spoiler ahead ! Tetrastar The Fighter features two different endings. At the end of the sixth stage, the player is attacked by formations of orange ships. Most of the players will be captured by one of these ships and will loose the poor Omega. But it is possible to make it through this stage without sacrificing the robot dog which leads to different cutscenes and to a slightly different ending.





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Tetrastar is a fantastic and unique shooter. It has tons of personality, charm and it is topped with extensive technical values and the screenshots from this review just don't really do it justice. First you get hooked by the opening stage - New York in the distance, the rain, the ocean beneath the ship, enemies smoothly firing pink bullets at you and the soundtrack. Then the story kicks in and you just want to see what the game has in store. Each level is distinctly different than the next and it keeps throwing astounding technical feats at the screen. But most of all, the imaginative story is what fuels this incredible shooter - it definitively had an effect on me that I hadn't felt in a long time. The soundtrack also cleverly borrows classical themes, makes them its own and gives the game an unique ambiance throughout. Tetrastar is, I think, a beautiful and underrated lost gem of a game.




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