SPLATTERHOUSE WANPAKU GRAFFITI
Game Cover
Game
スプラッターハウス わんぱくグラフィティ
©T1989 Namco Ltd.
Release: 1989-07-31 (¥4900)
Cartdridge (n/a)
Platform/Action game

Splatterhouse Wanpaku Graffiti is a cute side scrolling action-platformer by Namco and based on the arcade game Spatterhouse originally released in 1988. During a stormy night, in a town cemetery, the blond Jennifer kneels over her boyfriend's grave, shedding tears for Rick, her beloved companion. Suddenly, lightning strikes and revives him, but their happiness was not destined to last long and another bolt of lightning strikes and revives the evil Pumpkin King! The demonic monster kidnaps Jennifer and Rick must now go and save the poor damsel. Rick comes equipped with the Splatterhouse traditional terror mask and is armed with a meat cleaver (although a particularly powerful shotgun is also available later in the game). Interestingly, Rick doesn't really pick up power ups (except for a few health items) and levels up by gaining experience points from killing enemies while making his way through the game. A number at the top of the screen indicates how many enemies need to be killed before the next level, and bosses reward a lot more experience points than the average foes. Splatterhouse Wanpaku Graffiti is packed with references to countless horror movies or shows from the 80s, such as a Vampire who goes on a Michael Jackson's Thriller dance routine with his troupe of zombie dancers, and the list goes on, from Alien, Friday the 13th to The Fly or the Exoscist. Splatterhouse Wanpaku Graffiti consists of seven levels and a short four digits password is given to the player at the end of each stage (however, Rick will lose all of his meticulously gained life when a password is used).
Related
Splatterhouse (Pce-Hu)
screen shot screen shot
screen shot screen shot
screen shot screen shot
Splatterhouse Wanpaku Graffiti Like many other games released by Namco for the Famicom System, Splatterhouse Wanpaku Graffiti comes in a hard and more durable plastic case (picture on the right). However, the game doesn't seem to have any serial number...

An English patch was released for the game by Spinner 8 and friends in 2000.

Game Staff (Copied from the end credits) :

STAFF

Planner
Maguma Taiji

Programmer
Silky Deguchi
Myt Juso
Character
Oni Taiji
Juncha
Baguchan
Hidebou
Music
Anna Puruna

Special thanks
Nobotan
Yappy
Princess Ki
Kazuu
Producer
JJ Page

Namcot


O
M
A
K
E

Splatterhouse Wanpaku Graffiti manual Registration Card Miscellaneous stickers
Click on picture to enlarge

S
E
C
R
E
T
S
Passwords:
Level 2 - 1055
Level 3 - 3739
Level 4 - 8245
Level 5 - 4722
Level 6 - 7397
Level 7 - 8671

Restore life:
Pause the game at anytime during the play, and press A and B on the second player's controller (they have to be pressed at exactly the same time). This trick can only be used a handful of times each play, so make sure you plan wisely.

Secret levels and game's complete ending:
Two Crystal Balls are hidden within two secret levels, and can be uncovered to gain access to the game's true and complete ending.

Splatterhouse Wanpaku Graffiti - secret level The first secret level is located at the end of the third stage, right after the giant fly in the transporter room (reference to the movie 'The Fly'). After defeating the fly, enter the pod on the left to gain access to the first secret level (Feudal japan). Interestingly, Rick eventually bumps into a hime dancer at the end of the stage who performs a short dance before rewarding him with the first crystal. During the performance, the player can make Rick fart by repetitively smashing the two action buttons. If done enough time, she will let him know after the performance how rude he was (but still award him the crystal).

The second secret level is a bit harder to find. In level 7, a hooded penitent catches you and throws you inside a large demon head. However, if you don't attack him, you'll be able to enter the door to the second secret level (The Egyptian pyramid).

Interestingly, it is possible to save the game in progress without losing the Crystal Balls, and a new set of passwords allow the player to continue his adventure:

Level 4 - 0705
Level 5 - 2509
Level 6 - 4090
Level 7 - 1099



Splatterhouse Wanpaku Graffiti - princess Ki Princess Ki:
It may be a complete coincidence, but the girl Rick saves in the third level does look like Ki, the princess Gilgamesh rescues in the arcade game Tower of Druaga, another game developed by Namco. The resemblance is especially obvious if you consider Quest of Ki released for the Famicom in 1988, where the princess wears her unmistakable tiara also clearly visible in Wanpaku.



Splatterhouse Wanpaku Graffiti - test mode Test Mode screen:
At the title screen, hold Down, A and B on the second player controller and reset the game. The Test Mode screen will appear - there you can view all the enemies from the game (as well as their animation frames), and listen to all the musics and sound effects. And if you think Splatterhouse Wanpaku Graffiti is out of secrets, then think again. If you select the hime dancer (character number 25) and press the action button to view her animation frames, then two new (naughty) secret frames will be displayed after pressing the button thirty two times!

LK
rating
Add your Pov here !

P
O
V
s
Splatterhouse Wanpaku Graffiti is pure fun. This super-deformed/chibi/parody of the excellent (and gory) Splatterhouse is magnificent and slashing up zombies has never been so fun. Although the game definitively looks cute and adorable, the enemies and events therein are no less horrific and twisted in bizarre (yet awesome) ways. For instance you get to bump into a girl whose chest cracks open and releases countless jumping spiders at you (definitively a reference to the Facehuggers from the movie Alien). However, once the fight is over, she wakes up and yawn, before walking out the room. This constant comic relief galore definitively contributes to Wanpaku's distinctive charm and character, as well as the plethora of B-Movie and pop culture references the game is littered with. But content only doesn't make for a great game, and Wanpaku also shines in the gameplay department. The controls are instantaneously responsive and about as close to perfect as you can get, and the game never gets repetitive or boring, and always has something new to drop you into. I feel that levels get shorter as the game progresses though, but it's far from a deal-breaker and the ending (which I won't spoil here) is awesome! All in all Splatterhouse Wanpaku Graffiti can be quite hard to find nowadays, but it's totally worth hunting down!




PLEASE CLICK HERE IF VGDEN GAME MENU IS MISSING
All logos and trademarks are © their respective owners. All pages content is © Video Game Den / Laurent KERMEL