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ソンソン
©Capcom 1985
Release: 1986-02-08 (¥4900)
Cartridge CAP-SS
Platform/Action
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Son Son is a side scrolling action game by Capcom and conversion
of their own arcade game originally released in 1984. It is loosely based on the
old Chinese legend Journey to the west and tells the story of a monk and
his long pilgrimage to Tenjiku (ancient India) to retrieve Buddhist
scriptures. But soon, the monk and his disciples (lead by Son Son the monkey
boy) come under attack and are captured by a flying demon-warrior. Only Son Son
and Ton Ton (the pig in two-player cooperative mode) manage to escape, and the
duo vows to save their friends and to reach their intended destination.
Son Son is not your typical platform game, but rather a mix of platform action
and shooting. Each one of the twenty levels (or continuous sections) is made out of
six large platforms that span across the screen. The playfield constantly scrolls
from right to left, encouraging Son Son to always stay on the move and to jump
up or down to higher or lower ground in order to avoid incoming enemies or to collect
fruits and other special items. Most of the items available in the game, such as fruits
and vegetables, are only good for points (additionally, larger ones appear in front of
wooden signs and award the player with even more bonus points). The last power-ups
are Capcom's familiar and trademark Pow icons (kill all the enemies
on the screen and turns them into fruits and vegetables for points), small Bamboo
shoots (they grow behind Son Son) and the Yashichi pinwheel for extra
bonus points. Every so often, the screen stops for a short amount of time and unveils
a tougher battle against skull blocks, bombers and, later in the game, respawning
waves of increasingly difficult enemies and large flying demon-warriors.
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The arcade game Son Son was originally released by Capcom in 1984 (picture on the left),
and it was technically the second arcade game to be ever released by the company
(after the vertical shooter Vulgus). Curiously, the game was only ported
to the Famicom (1986) and, as an interesting side note, an obscure
roulette redemption game called Double Fever Son Son was even available
in Japan and manufactured by Capcom (the medal game, released in 1987, was part
of a series that also included 1942, Senjō no Ōkami and Makaimura). The
first Son Son arcade game was later included in Capcom Generation 3
(Playstation and Sega Saturn, 1998),
Capcom Classics Collection vol.1 (Playstation 2 and XBox, 2005) and in
Capcom Classics Collection (aka Capcom Classics Collection Reloaded
for the Playstation Portable, 2006). A sequel called
Son Son II followed five
year after the first game, in 1989, and was released exclusively for the
PC Engine system. Son Son is still a recurring character in the
Capcom universe - he made several minor cameo appearances (along with
Ton Ton the pig) in other Capcom titles (such as the
Super Puzzle Fighter series) and his grand-daughter appears as a playable
fighter in Marvel vs. Capcom 2 (arcade, 2000).
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The Son Son series was actually based on a 16th century popular and
classic Chinese novel called the Journey to the West. See
Son Son 2
for more information about the classic story.
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O M A K E
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Click on picture to enlarge |
S E C R E T S
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Alternate bonus points:
If you miss one of the special bonus items (the ones that appear in front of
wooden signs), an odd looking lizard
or a
bird
will appear and will move across the screen. When they leave
the playfield, they will leave behind an item (such as
vegetables or a shorcake) that will be worth bonus
points (always less than the item you missed though).
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LK
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Add your Pov here !
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P O V s
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Son Son starts out as a cute, simple and harmless action game - Son Son
and his sidekick friend Ton Ton definitively give the game an unique flair and
distinctive visual style. The game's concept is also an interesting mix of platform and
shooting action (the screen constantly moves forward as you shoot down waves of enemy
attackers). But Son Son quickly becomes a quagmire of repetitive and grinding
action. The same waves of enemy hordes show up again, and again, and although the look
of the platforms do slightly change as the game progresses, they keep the same basic
structure (with occasional small pits and bridges). Well, it is not really fair to
blame this conversion for that, the Famicom version's layout is quite faithful
to the original arcade game. No, in my mind, the things that bug me far above the rest
are the atrocious slowdowns - this Famicom port suffers from excessive and nasty
slowdowns when too many enemies appear on the screen... All in all, Son Son has
its share of fun and engaging moments (despite its extreme repetitiveness), and the
two-player cooperative mode is definitively a plus, but it suffers from technical
shortcomings that hurt the gameplay experience.
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