MAGMAX
Game Cover
Game
マグマックス
©1986 Nihonbussan Co., Ltd.
Release: 1986-03-19 (¥4900)
Cartdridge NBF-MM
Shooter/Horizontal

American Version
country
Released in America as
MAGMAX
( NES-MM-USA )
Magmax is a side-scrolling shooter by Nihon Bussan (Nichibutsu) and conversion of an arcade game of the same name originally released in 1985. In a far distant future, a group of highly advanced aliens has enslaved humanity and imposed a rigid order with the help of a super computer named Babylon. In a last effort of resistance, a group of humans develops a robot named MagMax in an attempt to stop the aliens and their formidable war machines. Interestingly, the MagMax robot comes in four different parts that must be assembled as the game progresses - the player starts with a simple tank-like ship (the robot's core), and other components such as Legs, Torso/Head and a Wave Beam Cannon must be collected. They attach to the ship and eventually form a powerful humanoid robot with tremendous firepower. These components also give the player weapon upgrades, as well as some measure of protection (they receive damage and eventually get destroyed instead of the entire ship). Finally, although the game starts above ground and uses an isometric view, special tunnels (called Warp Halls) give access to underground sections which use a more traditional side scrolling formula. There, enemies are a lot more aggressive and MagMax's cannon shoots fireballs instead of beams. Magmax consists of four looping stages (some guarded by the monstrous three-headed Babylon Dragon) and a two player alternating mode is available.
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Magmax - arcade The original Magmax arcade game was released by Nichibutsu in 1985 (picture on the right). Unlike the Famicom version tested here, the arcade game featured a horizontal parallax scrolling effect which added an incredible depth to the above ground sections (which was definitely an unique feature, especially for a shooter released in 1985). MagMax was also ported to the Commodore 64 (1985), Amstrad CPC (1986) and Sinclair ZX (1987).

Teaser text from the American version:
It's up to you to save the human race by transforming mechanical parts into the ultimate robot warrior - MagMax. On land, on sea, and in outerspace you shoot deadly lasers from your beam gun to fight off the forces of the three-headed mechanical monster of Babylon. If you survive the undersea volcano, you come face to face with Babylon in the final battle of the giant space robot.


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Magmax manual Registration Card Miscellaneous Card
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MagMax is notable for its unique power-up system (based around a large robot that the player must assemble) that gives the game an additional depth. The more parts the player equips, the more powerful he becomes... but his larger size also makes him more exposed to enemy fire. Then the ground/underground formula also contributes to the game's unique appeal and gives some variation to the gameplay. However, while the game has moments of fun, it is undeniably average and repetitive. The graphics are passable and the enemies are hopelessly generic, except for the awesome three headed Babylon dragon (which is the highlight of the game). MagMax is a good conversion and it retains the arcade feel. However, I wished the developers had pushed the concept even further than they did (although this was also the case for the original arcade game). All in all, it is a fairly decent shooter with some excellent ideas, but don't expect anything groundbreaking nor very impressive.




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