DIG DUG
Game Cover
Game
ディグダグ
©1982 1985 Namco Ltd.
Release: 1985-06-04 (¥4500)
Cartdridge NDD-4500
Platform game

Famicom Disk Version
country
Released in Japan (Disk Writer) as
DIG DUG
( NDS-DIG )

Dig Dug is a platform/action game based on Namco's classic arcade game of the same name released in 1982. The player takes control of a character in a silver suit called Dig Dug (also known as Taizo Hori). The fellow digs tunnels and hunts down two types of alien creatures (Pooka & Fygar) hidden deep underneath the Earth in small underground dwellings. The highlight of Dig Dug is the weaponry used by the main character - no lasers, no bombs but... an air pump. This unlikely tool is used to inflate the poor aliens until they blow up to pieces. The idea sounds really basic at first but things quickly ramp up. The creatures come with their own bags of tricks - they can turn into ghostly and intangible forms and fly through solid dirt and the Fygars can even blow fire. Each screen comes with a handful of creatures to defeat and a time limit encourages the player to hurry up and complete his objective. Another interesting feature of Dig Dug is the way how the music plays as long as the player keeps moving. Dig Dug features countless stages and a two players alternate mode.
Related
DigDug2 (Fc)
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Dig Dug Dig Dug was an arcade game originally released in Japan 1982 by Namco (and in the rest of the world by Atari). The game was ported to countless home systems at the time - Atari 800 (1982), Commodore 64 (1982), Apple II (1983), TI99 (1983), Vic 20 (1983), Atari 2600 (1983), Atari 5200 (1983), Fujitsu FM-7 (1984), MSX (1984), NEC PC-8801, Sharp X1, Famicom (1985), Intellivision (1987) and Atari 7800 (1987). Dig Dug was even released as a LSI game by Gakken and appeared on many compilations such as Namco Gallery Vol.2 (GameBoy, 1996), Dig Dug 1+2 (x68000, 1995) and in many of the countless Namco Museum collections. A little known sequel followed Dig Dug in 1985. The arcade game was simply called Dig Dug II and featured a different gameplay - the action doesn't happen underground anymore but on small islands. The driller is not used to dig tunnels but to force parts of the land to collapse in the sea. The game was ported to the Famicom (1989) and was part of Dig Dug 1+2 (x68000, 1995). Players will have to wait ten years to play a new Dig Dug game in the arcades - Namco released the Namco Classics Collection vol.2 in 1996 which featured Dig Dug alongside Pac Man and Rally X. In addition to the original classics, this collection included arranged versions with updated graphics and gameplay. This new version was called Dig Dug Arrangement and was later included in the Namco Museum collection released for the Game Cube, XBox and Playstation 2 in 2001. Interestingly, Dig Dug Dig Dug Arrangement was also included in the Namco Museum Battle Collection released for the PSP in 2005 - however, this game is completely different from the original arcade game. Finally, Dig Dug Digging Strike was released for the DS in 2006 and it links the Dig Dug series to another arcade game series called Mr Driller which was first released by Namco in 1999. The protagonist of the Mr Driller series is Susumu Hori, son of Taizo Hori from the original Dig Dug.


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Dig Dug is a timeless classic created at a time when arcade games had to innovate to survive. Tons of games in the 80s introduced unusual and smart gameplay ideas and Dig Dug is clearly one of them (and probably one of the best). However, how well does this conversion stand the test of time ? Surprisingly, This Famicom port is really well done and incredibly faithful to the arcade game. The screen has an horizontal aspect ratio (unlike the vertical arcade game) but this doesn't really affect the gameplay in any ways. But make no mistake about it - Dig Dug is a classic arcade game at heart and it will knock you to the ground. You're given three lives and the game will chew them up with ease. I still have frond memories of playing the arcade game and this Famicom version stimulated every nostalgic fiber of my being. Newcomers may find the game a bit too hard and repetitive though...




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