HITLER NO FUKKATSU TOP SECRET
( Bionic Commando )
Game Cover
Game
ヒットラーの復活 TOP SECRET
©Capcom 1988
Release: 1988-07-20 (¥5900)
Cartridge CAP-HF
Action game

American Version
country
Released in America as
BIONIC COMMANDO
( NES-CM-USA )

European Version
country
Released in Europe as
BIONIC COMMANDO
( NES-CM-XXX )
Top Secret Hitler no Fukkatsu (aka Bionic Commando) is an action game by Capcom and is technically a reboot of the arcade game of the same name originally released in 1987. The Nazis are back - they have survived the war and, led by their supreme leader Weizmann, they have now come up with the most evil and horrific plan in history! Hitler, the man who the allies thought was dead, has been revived and his fractions of hell are about to take over the world once again. The allies decide to send one of their best men, Super Joe, to counter the threat - but he is soon captured and Radd Spencer (aka Ladd Spencer) is dispatched to rescue him and complete the primary mission. Radd is not your typical lone soldier - he is equipped with a gun and a grappling hook that he can use to latch onto ledges and swing across gaps and obstacles. This feature is at the core of the gameplay and although Radd can't jump, he can use the hook to make his way through the enemy's fortified defenses. The game is not a straight forward affair thought - the player is presented with a map of the enemy territory where white locations represent enemy action areas, and red ones non-hostile neutral zones. The action scenes are where the meat of the game lies - they feature impregnable enemy fortresses the player must infiltrate in order to find and destroy bosses and, most importantly, power generators. They also feature communication rooms where the game's intricate story unfolds. The neutral zones give the player information about the coming levels, but also special items such as new communicators and more powerful weapons. Finally, the map also features enemy army trucks that trigger short top-down action phases (only places where the player can collect precious continues!). Finally, although Radd can find upgrades and power-ups, his health increases with an experience based system and bullets left behind by enemy soldiers act as experience points. Top Secret Hitler no Fukkatsu consists of thirteen action-packed levels and is single player only.
Related
Non-direct relation : Senjō no Ōkami (Fc)
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Top Secret - arcade game The original arcade game Top Secret was released in the arcades in 1987 (picture on the left). It was renamed Bionic Commando in the west and the American release even hinted a connection between the game and Commando released two years earlier (Super Joe, hero of Commando, was also the main protagonist of the American version, although he remained unnamed in the original Japanese version - see Commando for more information about Super Joe). It is difficult to tell if the arcade game was a commercial success (let's admit it, Top Secret was rather average), but it was converted to countless home computers at the time (especially in Europe), such as the Amstrad CPC (1988), Commodore 64 (1988), Amiga (1988), Atari ST (1988) and ZX Spectrum (1988). It wouldn't be too much of a stretch to say that most players in the 80s experienced the game at home rather than in the arcades... then came the Famicom version tested here. Rather than going for a straight conversion, Capcom decided to use the arcade's gameplay mechanics and to reboot the whole game (as they did for other of their arcade hit ports at the time). And the end result is a game that improved on its predecessor in every way, and which is now regarded as 'canon' for the Bionic Commando series. The game was then ported to the Game Boy in 1992, and this version borrowed the Bionic Commando gameplay elements that made the Famicom version so popular. The series then laid dormant until 2000, when Bionic Commando Elite Forces was released for the Game Boy Color, but the game was a step backward from the excellent Famicom game (and rightfully so). Fans of the series would have to wait eight more years for another opus in the series - Bionic Commando Master-D Fukkatsu Keikaku (aka Bionic Commando Rearmed) was released in 2008 for the Playstation 3, XBox 360 and PC Computers (download only), and was a spectacular enhanced 3D remake of the original Famicom game (the action is still 2D though). Although Rearmed uses the same premise than the Famicom game, it greatly expands its story line, gameplay elements and weapons, and it delivers an experience that fans of the original game won't want to miss out. Then a full 3D version called Bionic Commando followed in 2009 for the Playstation 3, XBox 360 and PC Computers - the game takes place after Bionic Commando Rearmed and the story tries to tie together the events that transpired between Commando and Bionic Commando (See Commando for more information). However, the game wasn't very popular (and not as commercially successful as Bionic Commando Rearmed), which resulted in the release of Bionic Commando Rearmed 2 for the XBox 360 and Playstation 3 (download only) in 2011 - but the game is a let down compared to the previous episode.

Bionic Commando - Famicom/NES

Top Secret Hitler no Fukkatsu is very well-known among players for an interesting reason that goes beyond its unquestionable qualities. The Japanese name translates as "Top Secret Hitler's resurrection", and, obviously, the game was heavily edited for its western release and all the Nazi references were removed (thanks to Nintendo's strict censorship policies back in the day). Hitler was renamed 'Master-D', the Nazis renamed the Badds (although the instruction manual calls them the Nazz in some places) and all the Swastikas were replaced with different and less controversial emblems. Although Hitler was renamed Master-D, his portrait in the game is still the one of Hitler, which must have confused many players back in the days. Additionally, Capcom kept the violence intact and the scene where the head of Hitler graphically explodes at the end of the game (blood and gore included) was left in the western release! Capcom also changed some of the character's names - the enemy's main commander is called 'Wiseman' in the Japanese version but was renamed 'Generalissimo Killt' in the western release. Additionally, a secondary character appears later in the game and helps the player - he is amusingly called Schwarzenegger in the Japanese version, but was renamed Destroyer-3 in the western release (see the Secret section below). Finally, numerous gameplay elements were changed throughout the game, some enemies were moved around, various placed edited, and the game feels, overall, easier to play than the original Japanese version.

Teaser text copied from the American version:
For two tears, your people have struggled against the relentless onslaught of invading forces. With your army reduced to a handful and your artillery depleted, further resistance seems impossible. But in a hidden underground laboratory, a team of scientists has at least perfected a new kind of fighting machinery: a bionic arm that extends and contracts, providing unheard-of-strength and maneuverability. Combined with an arsenal of rapid-fire, armor-piercing, and heat-seeking weaponry, this will put the power of an entire army in the hands of one man... one carefully-chosen soldier, who has what it takes to become a new breed of unstoppable commando... a Bionic Commando. And you are that soldier! Your mission will take you through the heavily-patrolled wilderness surrounding the enemy headquarters, and into the very heart of the fortress itself. Even ot the most courageous soldier, it would seem an impossible challenge. But there has never been a solider like the Bionic Commando!

Game Staff (Copied from the Japanese version's end credits) :

STAFF

Chara-Designe
Hotaru.B
Terukun
Junchan
Gamereon
Haihoo.K
Program
Ichirou
Twilight
N.Ton
Windy

Music
Gondamin
Planning
Hatchan

Special Thanks
Mr.FF

Game Staff (Copied from the American version's end credits) :

STAFF

Chara-Designe
Hotaru.B
Terukun
Junchan
Gamereon
Haikoo.K
Program
Ichirou
Twilight
Oki.Chan
Windy

Music
Gondamin
Planning
Hatchan

Special Thanks
Mr.FF


G
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Japanese Guidebook
Japanese Guidebook
American Novel Book
American Novel Book


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A
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Top Secret Hitler no Fukkatsu/Bionic Commando manual Bionic Commando Novel Book
Click on picture to enlarge

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Leave action levels:
This hidden option will save you time and efforts - it is possible to leave any action level at any time - to do so, press and hold A and B, and press Start.

Top Secret - Schwarzenegger The Machine Gun:
The Machine Gun is one of the last weapon that can be acquired near the end of the game. But there is an amusing difference between the Japanese release of the game and the western version. When the player finally rescue Super Joe (area 7), he is told to talk to a man in order to collect the machine gun - and in the original game, this man is called Schwarzenegger (シュワルツァネッガー), a direct reference to actor Arnold Schwarzenegger. When the player eventually reaches the last neutral zone (area 18), he actually meets three different men, all curiously called Schwarzenegger. But they are all spelled slightly differently - although one of them is the real Schwarzenegger (and will give the player the real machine gun), the other two are impostors and are called Schwarsenegger (シュワルツェネッガー) and Schwaretsenegger (シュワレツェネッガー). This part of the game is still present in the western release, but the Schwarzenegger soldiers were renamed Destroyer-1, Destroyer-2 and Destroyer-3 (probably in an effort to simplify the game for western players).

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Top Secret Hitler no Fukkatsu is a pure win classic. How Capcom managed to pull this much out of a Famicom game is beyond me. I mean, they successfully reinvigorated a rather average arcade game and found a way to make it all work. I have to say, the original arcade game was riddled with design flaws and although I have always enjoyed its premise and overall design, I have equally always felt overwhelmed by its shortcomings. But this Famicom version drastically improves on its predecessor in every possible ways and features a slick progression system and, most importantly, a world that feels real and alive (with, for instance, the player routinely spying on enemy communications). The game is not entirely perfect though - the difficulty is brutally unforgiving and the lack of an option to jump takes some getting used to. You can feel that even the game developers had issues with that and several levels have 'jump tiles' scattered around, usually strategically placed before lethal spikes or rolling barrels. The grappling hook also has its share of quirks and learning its intricacies is an obligatory part of the game, and later levels require incredibly precise timing and extreme dedication to overcome. All in all, Bionic Commando is definitively the kind of game that grabs your attention and refuses to let go until you're done with it (although the controls and the difficulty level may account for some incredible frustration).




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