ABADOX - JIGOKU NO INNER WARS
( Abadox The Deadly Inner War )
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アバドックス
地獄のインナーウォーズ
©Natsume 1989
©Dynamic Kikaku/Makimura Tadashi
Release: 1989-12-15 (¥5800)
Cartridge NAT-A3
Shooter/Multiple
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Released in America as ABADOX
( NES-A3-USA )
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Abadox is a multi-directional shooter by Natsume.
In the year 5012, a massive life form the size of a small-planet
stalks through space looking for its next victim. The 'Parasitis',
as it is called, is now heading towards planet Abadox and lieutenant
Nazal is sent on a desperate mission to intercept it. Nazal
must enter the humongous Parasitis's body and destroy it from the
inside. Incidentaly, the planet-size invader also swallowed a medical ship
on its way to Abadox, and this very ship was carrying an important
passenger - Maria, the princess of Abadox - and it is believed
that she is still alive so a rescue could not be ruled out. Although Nazal
starts his mission with a limited firepower, items left behind by blue
creatures dramatically increase his chances of success. Four different weapons
are available throughout the game, namely the Three-Way Beam,
the Five-Way Star Beam, the piercing Laser Gun and the
Pandora Ring Gun. Additional items and special abilities can also
be collected along the way, such as Speed Ups (speed boosts are
actually accumulative), Barrier Shields (orbs that rotate around
Nazal and protect him against enemy attacks - up to four
can be activated at once), Twin Missiles (from straigth twin-missiles
to homing missiles) and Power Shield (two levels of protection,
green and red). Abadox consists of six main areas (all divided
into two sub-stages) and is single-player only.
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Abadox's title screen credits Dynamic Kikaku and Tadashi Makimura
(it is rather unusual for an artist to be credited on a game's title screen).
It seems that Dynamic Kikaku (aka Dynamic
Planning) is a company owned by Kiyoshi Nagai (aka Go Nagai, better known
for creating Mazinger Z and the Super Robot genre) and is the sister company of
Dynamic Productions. Tadashi Makimura (also known by the penname Doronpa)
apparently illustrated several mangas written by Go Nagai such as Dodoron Emma-kun (1973)
and two Boss Borot mangas
(Janjaja~n Boss Borot Dai and Onari~tsu Borottono Dai)
released in the mid 1970s (the clunky Boss Borot,
aka Boss Robot, was the comic relief character
in the classic Mazinger series). In the 1980s, Tadashi Makimura started to design video games
and worked for Enix, where he created eroge adult games such as Mari-Chan Kiki Ippatsu (1983),
Joshiryō Panic (1983), El Dorado Denki (1985) and he also contributed to
other titles such as Gandhara Buddha no Seisen (1988). He then worked for Natsume and created
Majoriko Inbikai Inbizone (1989) and Abadox (1989) - interestingly,
both games have Dynamic Kikaku copyrights attached to them, which is
rather odd because they don't seem associated to any Dynamic Productions
franchises...
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Teaser text from the American version:
Your home planet of Abadox has been swallowed
whole by the deadliest menace in space! Its name:
Parasitis. Its prey: All surrounding life forms. Its
goal: To feed on the entire Universe!
You are second Lieutenant Nazal, the only
surviving warrior of the World Alive Force.
Parasitis has crushed The Force's attack ships and
consumed a hospital ship - with the beautiful
Princess maria still on board! Your Mission: Blast
your way inside Parasitis' gruesome body and
battle your way to its Core. Hurry! Princess Maria
may still be alive!
Hurtle down Parasitis' throat, blast through its
cellular walls! Fend off vicious, bloodthirsty
organisms with guided missiles and lasers in Six
Stages of Internal Combat! Kill each Stage's
guardian monsters so you can reach the Core!
Destroy Parasitis, rescue Princess Maria and save
the Universe!
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Game Staff (Copied from the end credits) :
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STAFF
Director
A Okazaki
Producer
T Nagai
T Makimura
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Character Designer
H Takahashi
Sound Creater
K Sada
Programer
K Sasaki
S Tajima
K Dekune
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Special Thanks
Tarou
Kayochan
Yocchan
Keita
Makito
Taichi
Fuyuchan
Godan
Shacyou
Yakuin
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Presented by
Natsume
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O M A K E
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Click on picture to enlarge |
S E C R E T S
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Cheat Mode (level select, invincibility & all-weapons mode):
There is an interesting cheat mode in Abadox that is activated using various codes.
At the title screen, press A, A, Up, B, B, Down,
A, B and one of the following codes:
Level 1 - no code
Level 2 - Up
Level 2a - Up, A
Level 3 - Left
Level 3a - Left, A
Level 4 - Down
Level 4a - Down, A
Level 5 - Right
Level 5a - Right, A
Level 6 - Select
Level 6a - Select, A
Level 7 - B
End Credits - B, A
Then press Start to start the game.
Additionally, you can pause the game at anytime to activate the
invincibility and all-weapons mode once the main cheat code has been entered.
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LK
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Add your Pov here !
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P O V s
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Abadox is a little known gem of a game that would deserve to be on the
list of the best shooters available for the system. Its unique premise shares a
certain resemblance with Konami's Salamander - both games feature
a planet-size creature that needs to be destroyed from the inside and a plethora
of gruesome organic levels. Additionally, Abadox also switches between
horizontal and vertical levels giving the game a distinct flair. But the
similarities end here and Abadox is, I feel, a lot more consistent
overall (the only mechanical levels
are actually inside the medical ship that Parasitis swallowed!). The
graphics are very unique, highly detailed and the game is visually stunning.
Some bosses look amazing and most of them feature a distinctive and innovative
style. The soundtrack is also surprisingly good and the game features a couple
of truly memorable tracks. But there is only one problem to this rosy
picture - although the gameplay is very arcade-like and the controls are
incredibly responsive, Abadox is brutally difficult and some levels
are outright unplayable (to my taste, at least). Granted, there is an
invincibility cheat that allows you to enjoy the game without the pain
and frustration... but I feel that a less intense difficulty would have
made this particular game more enjoyable. All in all, Abadox is a
great shooter with a fun premise and solid ideas throughout, with a focus
on a very difficult gameplay that demands perfect maneuvering and careful
attention to enemy attack patterns.
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