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アタックアニマル学園 
  ©Pony Canyon Inc. 
  Release: 1987-12-26 (¥5500) 
  Cartridge PNF-AA (R55V5913) 
  Shooter/3D 
  
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Attack Animal Gakuen is a 3D shooter published 
by Pony Canyon. Animals have gone mad and they have carried out series 
of hate-fueled attacks all over the world. But a ray of hope still shines - a 
young school girl named Nokko Win was blessed, for unknown reasons, with 
supernatural powers and the incredible ability to fly. Only dressed with a school 
uniform and a mini-skirt, she embarks on a perilous mission in an attempt to defeat 
the hostile invaders and rescue her kidnaped friend. Of course she doesn't go around 
unarmed and she is not afraid to do battle with a powerful and devastative rifle-blaster 
that she carries and fires effortlessly. Attack Animal Gakuen is obviously 
heavily based on Sega's classic Space Harrier where alien enemies were 
replaced by all sorts of gone-mad animals, from bouncing kangaroos, crawling 
turtles to flying Jelly Fish, rocket-propelled gators or giant 
Koalas. Although the game doesn't feature any power-ups per se, groups of 
small statues appear in each level and can be collected for enhanced abilities. They 
allow Nokko to fire more bullets at once, move faster or increase the strength
 of her weapon. However, although these power-ups don't disappear after a certain 
period of time (and can be accumulated), they do vanish when Nokko loses a life. 
Attack Animal Gakuen consists of six stages and supports Nintendo's 3D 
glasses (the 3D mode can be activated at any time during the game by pressing 'Select').
   
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An English patch was released for the game in 2003 by PentarouZero. The patch 
simply renames the game Attack Animal Academy and changes the title screen.
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Game Staff (Copied from the end credits) :
  
	
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STAFF 
 
Produce 
Newtopia Planning 
 
Director 
Yasuo Hattori 
 
Game Design 
Aya Nishitani 
 
Visual Design 
Atsushi Fujimori 
 
Sound Compose 
Yasuo Hattori 
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3D Advise 
Life Checker 
 
Original Story 
Aya Nishitani 
 
Program 
Tsuhkai Squash Yaroh 
 
Sound Program 
Otohsan 
 
Sound Arrange 
Omaisan 
 
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Character Arrange 
Mimi Man 
Apple Taizou 
 
Costume of Nokko 
Sailor Norilin 
 
Mystery Staff 
Shang Hai King Haz 
 
Setting 
Homerun Ken 
 
3D Display Program 
Hirorin Shimaoka 
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Profesional Watcher 
Pendal Knight 
 
Special Thanks 
Kohichi Shirato 
Minoru Kobayashi 
 
Presented by 
Pony Canyon Inc. 
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 O M A K E
  
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Click on picture to enlarge |  
 
 
S E C R E T S 
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Level Select: 
At the title screen, press and hold Left and Down on the second
controller. Press B on the same controller to set the level
you want to start from. Lives (symbolized by small Nokko
icons) should appear in the upper left corner of the screen, next to the
score  (picture on the right) - they indicate
which level the game will start from. 
To start the game, press A and
Start on the first controller.
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  LK 
   
   
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  Add your Pov here ! 
   
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P O V s 
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Attack Animal Gakuen is technically remarkable. The feeling of speed and depth is 
really breathtaking, especially for a game running on the good old Famicom system. 
Although Attack Animal Gakuen gets labeled as a Space Harrier clone, it 
is good to remind critics that it surpasses the Famicom port of Sega's 
classic in every way. In essence, the 
game borrows plenty from the legendary rail shooter - the way how Nokko can fly or 
run, the checkerboard-styled ground, the oval-shaped bullets, the familiar landscape elements 
and so forth. But Attack Animal Gakuen includes enough of its own ideas to distinguish 
itself from its model. The game's theme unquestionably has a quirky charm, I mean, how many 
games feature a flying school girl armed with a rifle and fighting an army of gone mad animals ?
 As a side note, it is rather interesting to see Aya Nishitani's name in the game's credits, 
who also happens to be the author of the cult-following Megami Tensei (this would have to be verified though, 
maybe it's a totally different person). Anyway, back to the game. In addition to the improbable story, 
the game is also incredibly smooth, lightning fast, responsive, includes power-ups (I must admit, the 
way to activate them could have been better) and each level comes with its own theme (and Nokko 
even changes outfits accordingly!). Finally, Attack Animal Gakuen is one of the few Famicom 
titles to support the 3D glasses, and it does a pretty good job at it!
However, Attack Animal Gakuen didn't obtain the highest score of five
stars for one reason - levels are a little too repetitive, and although each
stage comes with its own flavors, they tend to drag on for too long to my taste.
All in all, Attack Animal Gakuen is an excellent 3D rail shooter, and probably
one of the best the Famicom can offer!
  
  
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