SUPER DARIUS
game Cover
game CDRom
スーパーダライアス
Nec Avenue 1990
Licensed by Taito Corp.
Release : 1990-03-16 (¥6800)
CDRom² HACD 0003
Shooter / Horizontal

Darius Plus is a horizontal shooter and is the conversion of the arcade game Darius originally released by Taito in 1986. The Belser forces are approaching planet Darius and swarms of crustaceous machines are about to invade. The elite pilot Proco Jr., on-board the Silver Hawk starfighter, is sent against the attacking forces in an attempt to bring the war to an end. The ship is equipped with two attack weapons - a forward facing laser and ground bombs. A third feature is a powerful force field shield that the player can activate to protect a small perimeter around the ship. As aforementioned, although the game only features two weapons and one shield option, they can be incrementally upgraded by collecting orbs left behind by colored enemy ships - Red orbs upgrade the main weapon (from Missiles to Lasers and Waves), Green orbs upgrade the bombs (from Simple to Twin and Multi) and Blue Orbs upgrade the shield (Arm, Super and Hyper). Additionally, other orbs are available for the picking - some destroy all enemies on screen whereas others award the player with Extra Lives or Points. But the upgrade system in Darius is unlike any others - although each collected orb gradually enhances a weapon, eight much be stored to finally upgrade it to the next level (and losing a life takes the ship back to the lowest level). Finally, Darius features an unique branching level progression in which the player can choose an alternate path to take at the end of each stage. Although only seven levels can be accessed in one single play, the whole game boasts a total of twenty six different stages. Unlike the original arcade game, Darius Plus is single player only.
Related
DariusPlus (Pce-HuCard) SuperDarius2 (Pce-SCDRom²) Darius Force (Sfc) Darius Twin (Sfc)
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See Darius Plus (Pce-HuCard) for more information about the game and the Darius series.

This PC Engine Hucard version has a couple of interesting differences with the original arcade game. Obviously, the screen is not as wide as the original display (the PC Engine could only run on a 4:3 standard-definition TV screen after all), so developers had to crop the image and compress the action into a much smaller space - but it actually works pretty well. Additionally, the conversion has lost the two-player option and is single-player only. However, Super Darius is somehow easier and it resurrects the player on the spot rather thank taking him back to the beginning of the stage (unlike the original arcade game). Although all recorded in CD quality, the music tracks are straight recordings from the arcade game. Finally the game is called 'Super Darius', and the reason behind this prefix is that it features more bosses than the original arcade game. Darius had a total of eleven different bosses whereas Super Darius features twenty six bosses, one for each zone (see the Omake section). Although most of the extra bosses are borrowed from the arcade game Darius II (released in 1989), Super Darius features two exclusive bosses - Burst Out (Zone C) and Buddy Blazer (Zone T). The twelve other bosses are Big Rajarnn (Zone D), Little Stripes (Zone E), My Home Daddy (Zone G), Red Crab (Zone H), Guard Savage (Zone I), Steel Spine (Zone J), Hard Mollusk (Zone K), Alloy Lantern (Zone L), Tough Spring (Zone M), Hyper Sting (Zone N), Driosawm (Zones P), Mystic Power (Zones Q) and Fire Star (Zone R).

Game Staff (Copied from the end credits) :

MISSION COMPLETED
YOU DESTROYED ALL ENEMIES
AND WAR IS OVER
YOU ARE THE BRAVEST PILOT
SEE YOU AGAIN NEXT GAME

Executive Producer
Makoto Sakio

Producer
Toshio Tabeta

Directer
Kohji Matsuda

Programmer
Masashi Shimizu
Masatoshi Kanemitsu
Hideki Hacker Mesuda
Max Inde

Hi-Speed Mathpack
Junichi Ten Takao
Graphics Composer
Toshio Hyper Tabeta
Kohji Gu-Gu- Matsuda
Yasunori Bear Takahara

Recording Supervisor
Yukihiro Free Too
Kimitoshi Hashizume

Sound Effect
Shigeharu Isoda
Kenichiroh Isoda

Map Convert
Takashi Ozama
Waruiko Ishibashi

Special Thanks To
Naoto Yamamoto
Tsuyoshi Matumoto
Yutaka Kubouchi
Shigenobu Nanbu
Noriaki Ohtsuka
Noriuki Watanabe
Kaoru Murohoshi
Fumiko Cuty Suzuki
Metal Yamashita
T. Hayashi
Chieko Charmy Ochiai
Chisato Yanagi
And
Fumio Kurosawa

Excelent Turbo C Compiler
and as.exe

1990 NEC AVENUE
LICENSED BY TAITO CORP.


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Japanese Guidebook
Japanese Guidebook
Japanese LP Soundtrack
Japanese LP Soundtrack
Japanese Soundtrack
Japanese Soundtrack
Japanese LD Video
Japanese LD Video


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Super Darius manual Advertising Advertising Advertising
Super Darius Artwork Super Darius bosses
Click on picture to enlarge

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Super Darius is almost identical to Darius Plus - same level structure, same graphics and same gameplay, and I invite you to read the Darius Plus review to see what I think about the game in general. So what is so special about this version ? Well, first and foremost, players are dealing here with twenty six unique bosses, and Super Darius was probably the first Darius game to feature a different boss for each zone. Then the soundtrack is directly recorded from the original arcade game... well, I personally see that as a missed opportunity, I wish NEC had rearanged the tunes rather than going for a straight rendition of the arcade game tracks. All in all, if you are a fan of Darius, then this CDRom version is definitively the version of choice for the PC Engine system - but be aware that Darius is notorious for having a brutal difficulty level, and this version suffers the same fate.




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