|
|
|
|
(c)1991 Riverhill Soft Inc.
(c)1991 Argent
(c)1989 Broderbund(R)
(c)1989 Jordan Mechner
Release : 1991-11-8 (¥6800)
SuperCDRom² RHCD-1002
Action / Platform game
|
Prince Of Persia is the PC Engine conversion of the famous
title which first appeared for PC Computers back in 1989, created by
Jordan Mechner and released by Broderbund. The game takes
place in the ancient Persia and the player takes control of a prince who
has been jailed in the deepest dungeon of the castle by the evil Vizir
Jaffar. And your journey is short, you have only one hour to escape,
reach the top of the castle and defeat him. Fail to do so, and the
princess will be his bride. Prince Of Persia is famous for
its outstanding character animation and controls. The prince can
jump, grab the edge of a wall with his bare hands and get to the top.
He will however start with no weapon and your first task will be to
find the cimeter sword. Potions are also spreaded around the game,
some of them give you some life back, some give you the ability
to float, some allow you to do high jumps, but some others can kill you
instantly. The game counts numerous traps, from spikes, pitfalls, gates
and the evil slicing traps.
|
O M A K E
|
|
|
|
|
Click on picture to enlarge |
|
|
LK
|
|
Add your Pov here !
|
P O V s
|
|
I have never been a big fan of Prince of Persia. I was amazed
by the quality of the animation the first time I saw the game running on
a PC computer. But the difficulty is high and much too frustrating to
my taste.The game is unforgiving. Miss-judge distances and you will
fall onto those spikes of be sliced in half thousand times, and start
again. Graphics are nice, especially the characters animations.
However, enemies always look the same and the dungeon doesn't have
much variation despite the fact that this PC Engine version looks
nicer that other conversions. Finally, the game is very repetitious
and always about learning new trap layouts. All in all, it is without
question a milestone of video game history but I've never been a big fan of it.
|
|
|
|