IT CAME FROM THE DESERT
game Cover
game CDRom
(c)1988 Hudson Soft

TurboDuoCDRom HCD8003
Digital Comic / Adventure game

It Came From The Desert is a Video Adventure by Mirrorsoft and based on Cinemaware's game released for the Amiga and PC computers in 1989. The game takes place in the 1950s, in the small town of Lovelock lost somewhere in the most desolate areas of California. The player incarnates Buzz Lincoln - a young man who, helped by the local geologist Dr.Horton T.Pangbourne tries to investigate some unnatural happenings - twenty feet tall Ants seem to be roaming in the nearby desert and no one in town seems to have seen a thing. The goal of the game is to fight the giant insects and also to convince the townspeople of the danger they are in - and time is against him and he only has eight days to achieve his goal. And danger there is as our giant Ants can turn humans into Ant-droids zombies. It Came From The Desert features motion video sequences that unfold the story based on the player's actions and choices. Parts of the game feature simple action phases such as side-scrolling sequences where our hero, armed with a gun and grenades, fight the creatures inside their den, or creepy shooting phases where flesh-eating ants have to be gun down before they turn incapacitated town people into skeletons.
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It Came From The Desert was first released for the Amiga in 1989 and then ported to PC Computers in 1991 and the TurboGrafx CD (version tested here). The Turbo CD version is however very different from the original game - it uses digitized 'captured' animations rather than drawn graphics. Turbo Play from January 1992 specs the game as "full motion video running 10 frames per second" and "one full hour of video, 180 video sequences". The game's structure was also rearranged and the various dialogs changed. Most of the action sequences are unique to the version - only a couple were borrowed from the Amiga original. A Sega Genesis version was in beta but was later cancelled. This version, unlike the other versions, is an overhead action game.

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The B-Movie feeling that emanates from It Came From The Desert is probably its best asset - and also the way how everyone in the game seem to be alive and do their own things as the story progresses. But the rest of the game is terrible. The video sequences are great technical achievements, but they are often dull and I personally prefer well drawn static graphics than these animated but horribly pixelated animations. Then some of them just don't make any sense - what is the girl in the Borax Saloon talking about ? And everyone in the game seem to be upset and have something against you... and I'm not talking about the town people that have been "Ant-droidified". Finally, the action phases are probably the worse I've seen on the system - they feel unfinished, incomplete and are unbelievably tedious. It Came From The Desert is only worth buying if you want to own every single piece of American Turbo-only software.




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