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チキチキボーイズ
©Capcom 1990
©NEC Avenue 1994
Release : 1994-07-15 (¥4800)
SuperCDRom² NAPR-1033
Platform / Action
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Chiki Chiki Boys is a cute side scrolling action game by
Nec Avenue and is the conversion of Capcom's coin
up originally released in 1990 (also known as Mega Twins in
the west). The kingdom of Alurea is at stake. An evil clown
and his army of blue goblins, mean bean pods and two headed giant
turtles have invaded the land and two courageous twin brothers appear
to be the country's only hope. Their duty is to retrieve the legendary
Dragon Blue Eye, a magic stone which is said to hold the
power to save the world. But to do so, they first need to earn the
powers of the gods and meet three of them in their shrines - the
Earth, the Heavens and the Ocean. Consequently,
the first three stages of the game can be played in any order and
completing them unlocks the last six levels leading to the clown's
lair. Each boy is armed with a sword and a small shield. Countless
treasure chests are also hidden throughout the game and contain
coins and various special items - some of them are pills that replenishes
the player's health, other grants him a temporary invincibility. But
the boy's greatest assets are the powers from the gods that can be
found inside large clam shells. They come in different flavors -
walls of fire, bouncing balls of energy, typhoon and so forth - and
cause damage to most of the enemies on screen when used. A two
simultaneous player mode is available.
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Chiki Chiki Boys (aka Mega Twins in the west) was first
released in the arcades in 1990 (picture on the left). As a side note, the American and European
versions were censured and the kidnaped girls found in later stages were
completely omitted. The game was ported to the Atari ST (1991),
Commodore Amiga (1991), Sega Megadrive (1992) and
PC Engine (1994). It was also included in the
Capcom Classics Collection Volume 2 compilation released for
the Sony Playstation 2 and Microsoft Xbox in 2005,
and in the Capcom Classics Collection Remixed released for
Sony PSP in 2006.
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The PC Engine version tested here shows a couple of differences
with the original arcade game. For instance, there don't seem to be any
upgrades for the sword and some other power-ups, like the Double Power
up that creates a mirror image of the player, have been omitted.
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Game Staff (Copied from the end credits) :
- THE CREW -
Game Design
Bully Dick
Director
Poo
Okamoto
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Object Design
Mambow
Ikasan Z
Unicorn Mayumi
Scroll Design
Yummy & Ziggy
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Sound Design
Hifumi
Hard Design
Kuccan
Special Thanks
Ozzy
Kame
Satochan
Genie
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Programming
Blbon
Meijin
Shikou Yuki
Presented By
CAPCOM
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O M A K E
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Click on picture to enlarge |
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LK
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Add your Pov here !
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P O V s
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The first time I laid my eyes on the original arcade version of
Chiki Chiki Boys, I was captivated by the bright and colorful
graphics and the overall awesome style of the game. I love most of
Capcom creations from that time period and this game is a great
example of how prolific the company was back in the 1990s.
This PC Engine conversion has lost some of the game's charms
- sprites are all squished horizontally and I'm not a big fan of the
look of some of them, like if Nec had simply digitized them
from the arcade game and scaled them down. The game is also overall
really easy and I finished it on my first try... On another hand,
most of the arcade game is there except maybe for those sword power-ups
from the original arcade game - I couldn't find them anywhere... also,
the soundtrack is probably the game's best asset with rearranged and
CD quality tracks. Chiki Chiki Boys is nevertheless an excellent
and atmospheric title with great controls and a solid gameplay. It is
sadly hard to find nowadays and can be quite expensive...
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