BABY JO THE SUPER HERO
in "Going Home"
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(c) LORICIEL
Presented by MICRO WORLD
Release : 1992-08-28 (¥7200)
SuperCDRom² NWCD2004
Action / Platform game
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Baby Jo in "Going Home" is a cute side scrolling platform game by the french company
Loriciel and published by Microworld. The goal of the game, as the title
kind-of sort-of implies, is to bring Jo - a baby in diapers - back home. He got
lost in a park and must find his way home, through various locations such as small
forests and dark caves. Time is
limited and is symbolized by a milk bottle - fail to feed our baby
and things can turn unpleasant. Thankfully, brand new bottles are dotted around every
stage and will refill it up. Every time this comes up, the baby takes a short break and
thank the player with a cute - yet loud - "burp". Life is also symbolized by a "baby mood"
indicator which changes from happiness to tears - in case of emergency, medicine packs
available in every stages give our baby her smile back. Finally, and not the
least, our baby hero has the ability to pick up rattles and use them to defeat all the various baddies.
The game counts vast stages and a talking duck awaits for Jo in various stages
and give him some advice. A password system also allows the player to save his progress at
the end of every area.
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Baby Jo first came out in 1991 for Home Computers such as the Amiga,
Atari ST, PC/MSDos and Amstrad CPC.
As far as I know, this PC Engine CDRom conversion
was the only Home Console version ever made.
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O M A K E
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LK
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Add your Pov here !
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P O V s
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I wonder if Baby Herman (from Roger Rabbit) didn't
initially inspire Baby Jo's creators. They obviously share
the same kind of cartoony design with big blue eyes and cute blond hair.
Anyway, back to the game. Baby Jo has just way too many
flaws - It tries hard to be funny and entertaining, copying here and there ideas
from other games and desperately trying to mix them up in some ways. It just
doesn't really succeed in the end. The action is bland, backgrounds
uninspired and enemies make every effort to look interesting but end
up completely unmemorable. Controls are also badly designed, jumps are
frustratingly slow and rattle throwing a game of luck.
A really weak and uninspired game.
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